Zulu Ops is a Miniatures Skirmish RPG. Players take the role of Zombie Hunters, each controlling a single character represented by a miniature, while a Zombie Master takes command of an endless horde of Zombies (also represented by miniatures). The game is played on a wargame table with terrain and objectives. On their turn, a Zombie Hunter can take a...
Voted Best Table Top Rule Set in 2020 by Texas Toy Soldier Historical Gamers! Zulu Game Rules for Miniatures. "Zulu Skirmish" is all about you as a "Battalion Commander" or "Zulu Ibutho" directing your Table Top forces in small unit actions. The forces under your Command consist of yourself and one or more subordinate Company or Impi Commanders and their...
This is an expansion to the army card sets. It contains unit cards and an optional command action card. The set will include the following 16 cards: British: The commanders of Rorke’s Drift (Lt. Chard, Lt. Bromhead, Colour Sergeant Bourne, Pvt. Hook, Surgeon Major Reynolds), rules for bayonet section, double mielie bag walls and field hospital. Zulu: Zulu...
The Hedge Knight is a single Doom Warrior expansion for 1490 Doom. He was originally a stretch goal for the 1490 Doom Kickstarter campaign. He is a crossover piece from the universe of the napoleonic world of Turnip 28. Hedge Knight Unhorsed and unworthy, yet stumbling from the root-choked wastes of a distant land called Cist. The Hedge Knight is always...
1810: Bussaco simulates this battle in lavish historical details using the "Fix Bayonets!" tactical system. The map was carefully drawn based on multiple historical sources while the unit counters sport the colors of the uniforms that were worn by those combat units that day. Two decks of Leader cards help you determine the order of activation of each of...
1811: Albuera simulates this battle in lavish historical details using the "Fix Bayonets!" tactical system. The map was carefully drawn based on multiple historical sources while the unit counters sport the colors of the uniforms that were worn by those combat units that day. Two decks of Leader cards help you determine the order of activation of each of...
Battle Chronicle: The Retreat from Moscow is a narrative skirmish wargame set during the catastrophic 1812 retreat from French invasion of Russia. But this is not a game of grand tactics or glittering battlefield manoeuvres. Each model represents a single soldier—wounded, exhausted, and fighting not just the enemy, but starvation, frostbite, and collapsing...
Miniatures rules for multi-corps battles with 6mm, 10mm or 15mm figures. Designed for fast, accurate resolution of battles: several divisions to multiple corps per side. Streamlined turn sequence; simple, proven command and control system; straightforward resolution (three tables). Armies compatible with "1870" rules Also includes rules for 1864 - the...
"18 giugno 1815: Waterloo" is a hex and counter wargame simulation of the battle of Waterloo, for two opponents and two possible difficulty levels. The counters represent all the units that actually took part into the battle. A unit is normally at regimental level. Game length is between 10 and 12 turns. Each turn corresponds to 60 minutes of real time....