BLASTER: Vol. 3 includes an exclusive standalone game, Sludge War, and four expansions: Sludge War (Standalone Game) - Sludge is a complete and incredibly rich standalone game. Massive armies are on the march in an unceasing conflict that shadows over humanity, and even the environment, grinding it all down into a pulp. It is 52 pages of inglorious black...
It seems the Quar have always been at war. When the first wandering clans of insect gatherers built their low, mud-walled buildings, it was as much to keep out other Quar as the wild animals. As they first learned to make tools to get food, they quickly learned to make tools to defend themselves. The mud walls quickly became fortified citadels, and then...
Trois Jours de Gloire 1805 (Three Days of Glory 1805) combines three battles of the German and Austrian campaigns of 1805, already published in the Jours de Gloire (Days of Glory) series, in a revised and redesigned edition. Elchingen, 14 October 1805 Hollabrunn, 16 November 1805 Austerlitz, 2 December 1805 Game components • 2 maps 59 x 41,6 cm and 1 map...
Too Fat Lardies Great War skirmish rules. From the Publisher: "The rules are designed for large skirmishes, from 30 to 100 figures a side, and are based around the actions of leaders in battle. As well as the main rules there is a supplementary section covering the organization and tactics of the Germans, French, British and US forces and details of WWI...
From Empire to Revolution is a supplement by Chris Stoesen introducing us to the Russian and Austro-Hungarian Armies on the Eastern Front. Chris has charted a path through the minefield of the Eastern Front to provide details of force organisation and tactics for the war, as well as sixteen varied scenarios covering the period from 1914 to the revolutions...
(from the publisher's website:) Ticonderoga simulates six engagements in the region between the upper Hudson and lower Lake Champlain, specifically the area between northern Lake George and Fort Carillon (a.k.a. Ticonderoga) during the French and Indian War (1755-58). The game system emphasizes the importance of leaders, and highlights the role of...
In Tides of War: 1944, two to four players command their soldiers over a shifting battlefield, strategically adapting to evolving terrain and reinforcements of troops. At the start of the game players choose how to arrange the board and objective, but over the next 60 to 90 minutes, explosions and flames will alter the landscape and leave the terrain...
TimeStrike: Shadow of Fear is a Boss Battle Royale for 2-∞ players. Leave your world behind in this build and battle sci-fantasy adventure as you make your mark across a modular and destructible landscape. Journey through time itself with TimeStrike, a first-of-its-kind boss battle royale and the first of many games designed to be played on the SOURCE...
Tiny Tactix is a fast and accessible tactical skirmish wargame for two players. Each player commands a small team of specialized soldiers and engages in intense clashes on very compact battlefields. The game uses unconventional and minimalist components: beer coasters form the battlefield, while individual soldiers are represented by bottle caps. This...
IntroductionTirioga (from Welsh: tiriogaeth, meaning "territory") is a drawless game for two players: Black and White. It is played on the hexes (cells) of an initially empty hexagonal board. The recommended board size is 9 points per side, but boards with 7 or 11 points per side are also valid. Each player has access to a sufficient supply of stones in...
To Ur is Human is a set of table top rules written specifically for games set in the period of the Mesopotamian city-states, such as Akkad and Ur. Using a gridded playing area and easy to learn innovative rules, To Ur is Human allows for quick play games with a unique feel and approach. The author is a historian, wargamer and blogger who has written...