Outremer is a man-to-man small scale combat game set in the time of the 3rd Crusade (1146). The game is both a game by itself or can be played as an expansion to Cry Havoc and/or Siege. As a stand-alone game it has 3 scenarios as well as a scenario generation system and 2 maps. There are rules covering a character advancement system that allows for a...
Over The Trenches: WWI Air Combat Rules: Tactical World War I air wargame designed for deep 3D immersion. Utilizing a physical brick height system, players manage up to 20 altitude levels where climbing and diving are vital. Rewards altitude and positioning, allowing skilled pilots to react to enemy moves. Features gun jam mechanics and detailed component...
It is a 2 players versus abstract strategy game. To win the game, any unit that can reach the opponent’s Homebase. It’s inspired by Chinese chess. Players have 8 units each, with 4 different tiers. Merge and respawn are the key elements of the game. To get the stronger tier units on the battlefield, players have to get two units in the same spot and merge...
Welcome to the operational zone. P.M.C Tactics is a fast-paced miniature wargame that pits private military contractors, paramilitary outfits, and local insurgent cells against each other in deadly modern firefights. Designed to run on a tight 3' x 3' table, the game utilizes an intuitive comparative combat engine and combined unit activations that keep...
Packing Heat is the ultimate set of skirmish rules for the modern era. With extremely deadly combat, tons of cinematic flair, and a Game Deck that keeps both players on their toes, no two games are the same! Inspired by your favourite action movies and compatible with your existing miniatures, this book alone contains rules and stats for 19 Factions across...
Woken by the Ship’s Computer, the crew of the CSS Pandora discover that their Ship may be even more deadly than the menacing Nasties lurking in its dark corners. Because, as every Crewmember knows, the Ship's Emergency Protocols are there to protect the Cargo - they're not designed to protect the Crew... Players play Action Cards from asymmetric personal...
A cooperative and immersive experience in which you must coordinate as best you can by taking advantage of every glimpse from the lines of sight and overhearing every bit of information. The game is divided into 3 days, each of which consists of 4 rounds. At each turn, players use up to 3 action points and, clockwise, choose whether to perform 1 or 2...
This Advanced Tobruk System (ATS) expansion allows players to recreate the action around Novo Orlovka, USSR, in December 1941. Red Christmas II includes revised scenarios and two cardstock mapboards of the villages of Orlovka Ivanovka and Novo Orlovka, each depicted in a "winterized" theme. This expansion replaces and updates the previously released Avanti...
This revised expansion for Advanced Tobruk System (ATS) enables players to recreate the fighting between the Italian CSIR and Soviet forces in and around the village of Nikitovka, Nov. 1941. This edition contains revised scenarios, Italian personnel and vehicle counters and a "winterized" 12x18" cardstock map depicting the Nikitovka area. This expansion...
"Panzer '44: Tactical Combat in Western Europe, 1944-45". All of the thirteen scenarios in Panzer '44 have been derived from actual battles which took place on the Western Front from D-Day to early 1945. Combat is simultaneous, with both Players plotting and then executing fire in mutual phases. 400 counters Uses the same rules (less the "modern" elements)...
Panzer Battles: Tactical Armored Warfare in World War II, is a tactical level game of three World War II armored battles: Between German and American forces near Arracourt, France, in September 1944; between German and Soviet troops on the Berlin Highway in March 1945; and between German and British tanks in North Africa in May 1942. Emphasis on command...