Alien Mating Calls is a hilarious party game that combines performing, deduction, and trickery. Your goal in the game is to score points by correctly pairing up with other players - while having the severe and silly limitation of only making alien noises. The game is played over 6 rounds. A round begins with the first player prepping one of the alien decks...
At a magic school where aspiring magicians gather from all over the world, a dangerous group of girls are on a deadline! After a long vacation, five students haven't started summoning class assignment that's due tomorrow. The assignment: Catch a devil in your magic cauldron. Even if a student stayed up all night, it would be impossible. After trying to...
Allow Me to Mansplain is a conversational party game that places an emphasis on the words that men say before they mansplain. With light elements of improv and roleplaying, players must mansplain topics to their teammates in three categories: define, explain, and compare. The team with the most correctly guessed mansplained topics wins. —description from...
Alphabeasts Attack! is a co-operative word tower defence game where players need to work together to think of the best words to defend the world from the onslaught of the Alphabeasts. Each round, Alphabeasts will attack individual players as well as the middle of the playing area. Players will then think of one word to fight off as many Alphabeasts as they...
Player go around the table saying a word that matches the theme that also starts with the next letter of the alphabet! If you mess up, you'll have to take a trick card that makes your next round harder. Once all players have taken a trick card or you get to Z, a new round begins. When all of the trick cards have been taken, the player with the fewest trick...
...and then we held hands. is a co-operative game about finding balance. To win, the two players must complete objectives and reach the center of the board. The players take turns trying to fulfill the current common emotional objective by discarding emotion cards to move from node to node. They must do this without verbal communication, empathizing and...
(from MMP's webpage:) Angola recreates a brief portion of the violent, decades-long Angolan civil war that began in the 1970s with the fall of a colonial power and dragged its bloody way into the 21st century thanks in part to cold war politics. Angola is a multi-player game in which players control the various Soviet- and US-backed factions that vied for...
2 player game: Each turn the players put 1 token on the game board. When the players have placed 4 tokens each the moving phase begins. The players move in turns 1 of their tokens 1 space along the drawn lines. The first player to complete 1 of 36 possible winning figures wins the game. 4 player game: The players play in teams with 2 tokens each....
Out of the Void features the Arkham Horror: The Card Game investigator cards that first appeared in these acclaimed Arkham Horror novellas: Norman Withers featured in the Ire of the Void Silas Marsh, featured in The Deep Gate Carolyn Fern, featured in To Fight The Black Wind Dexter Drake, featured in Blood of Baalshandor Gloria Goldberg, featured in Dark...
In the bustling Italian city-states of the early 1500s, art was not only beauty but power. Workshops competed fiercely for prestige, fueled by the rivalry of great masters like Leonardo da Vinci and Michelangelo Buonarroti. Artists labored tirelessly to create masterpieces—from sweeping frescoes to marble statues—each work a statement of skill and vision....