11 Swing States is is Easy-Fast-Fun game with 4 sets of Looney pyramids, map and cards. All players try to become US President investing their funds in ads in 11 Swing States. At the beginning has every player a lead in some of swing states. (Deal StateCards) In each of 12 rounds every player invest his/her funds to ads in swing states. (Select MiniCards...
This story takes place in the 12th century when Portugal was taking shape... With his armies marching towards the south, Afonso Henriques, the King of Portugal, could not abandon the territory conquered from the Moors and decided to donate a huge plot of land in the center of the country (44,000 hectares) to a religious order of French origin called...
12 Patrols is a solo, mostly abstract strategy game played with 9 cards, 9 D6 dice, and 9 cubes. Play as the Constable of the kingdom. Send out 12 patrols of knights and footmen to protect all 9 regions. Game Overview Draw, then place region cards in a 3x3 grid. As a row or column of 3 cards is completed, add patrols (dice or cubes) between the cards that...
13 Monsters: Armed to the Teeth is an expansion pack for 13 Monsters that adds weapons, armor, loot piles, new metal-type monsters, extra battle/loot mechanics and the oddest smithy anyone has ever met; Trall. The added game elements fit neatly in the already-established player rounds from the base game and opens up many new opportunities during each...
A puzzle-ly 13 cards solitaire game about building a garden fence. The game provides a win condition. Additionally you may add up points at the end to see how well you did. Choose which boards to put vertical and with horizontal to meet as many objectives as you can. Though there are also impossible ones or do you expect any UFOs to land on your fence??!...
Leiden 1637: The End of Tulip Mania (ライデン1637 -チューリップマニアの終焉-) is a speculative trading game in which players take on the role of tulip merchants. Players exchange bulbs in the market and plant them in their fields, aiming to become the wealthiest merchant. Each card consists of one color and one type of icon, representing a specific tulip variety. On each...
Leiden 1637: The End of Tulip Mania – Mini Expansion: Chart can be played by using the components included in ライデン-チューリップ栽培の隆盛- (Leiden: The Dice Game) , or by printing the required materials and preparing five cubes. In the base game, values were determined only at the very end of the game. This often made it difficult to plan ahead, leading to more...
The game itself is simple. 16 tiles are played from a pool of tiles. The player unable to play a tile loses. There are several rules about playing a tile, but it is basically like dominoes. The 16 tiles each are laid out with a 3x3 grid which can or can not have a pip in each spot in the grid, but the center spot never has a pip in it. There are none to...
1713 Menorca: Under British Rule is an 18xx-family train game set in one of history's most extraordinary geopolitical curiosities — the island of Minorca under British rule from 1713 to 1756. When the Treaty of Utrecht ended the War of the Spanish Succession in 1713, Spain ceded Minorca to Great Britain. For forty-three years, the island became a...
1761 is a game in the 18xx genre set in England, but the early game is about canals. Only later do the players start operating railways. The main differences from other titles are associated with how the canal companies fade away as the rail companies come to dominate. The game begins in the Canal Age. In stock rounds, players auction the Private Companies...
A mini 18xx game, set in Colorado, and appearing in issue #17 of Rail Gamer Magazine. It's for either two or three players, and there are only nine playable hexes, so it's extremely "mini". The two player game has 2 corporations, and the 3 player game has 3. There is an interesting bond mechanism that allows directors more control over how much money gets...