Talavera is an 18-card game inspired by Azul. Originally developed in Talavera de la Reina, colorful and elaborate tile designs became a hallmark of Mexican architectural forish. You are tasked with acquiring and placing tiles to complete a grand staircase. Players take turns drafting cards representing a collection of tiles. When all the cards in the...
A game of memory combined with a kind of lotto. Depending on the number of players each players receives 1, 2 or 3 boards. These boards show one of the characters on a color background and a few items belonging to the character. These items are taken out and placed backside up on the table. In your turn you choose a disc: If it fits your board you can...
In ancient Mesoamerica explorers from many places founded isolated civilizations... until they discovered others who happened to be there before them. Violent clashes ensued as they vied for control of sacred pyramids, temples, sinkhole cenotes, and jungle shrines. You can experience this with the Taloc: Mayan adventure boardgame as you try to construct...
In Taluva, players attempt to successfully settle a South Sea island slowly emerging from the ocean waters as volcano after volcano erupts. Each turn, players decide to either have a new volcano erupt along the shore, increasing the size of the island, or to have an existing volcano erupt again, increasing the height of the land around it (and possibly...
In Taluva, players attempt to successfully settle a South Sea island slowly emerging from the ocean waters as volcano after volcano erupts. Each turn, players decide to either have a new volcano erupt along the shore, increasing the size of the island, or to have an existing volcano erupt again, increasing the height of the land around it (and possibly...
An expansion for Taluva (Deluxe edition), consisting of a double-sided game board, with "Beginner", "Player" and "Expert" zones marked on it. The different zones give different limitations to the size to which the island of Taluva can grow, adding another layer of considerations for tile placement. Another game ending condition is introduced: The game also...
Tang Garden with all Expansions (Golden Age, Ghost Stories and Seasons and every other Promo excluding the Golden Cat). The Tang dynasty was considered the first golden age of the classical and now iconic Chinese gardens. Emperor Xuanzong built the magnificent imperial Garden of the Majestic Clear Lake as an homage of life itself and from where he ruled....
The Apricot can be added to the base game, to any Golden Age and Ghost Stories scenario. At the end of the game the Apricot can be considered as an additional tree for a set-collection, which can be composed by a maximum of 5 trees. If you have six different trees, the sixth will be considered as the first tree of a new set-collection. Includes: 2 Apricot...
This expansion is inspired by ghost stories from Chinese literature. There are different elements that will bring more interaction between players in intriguing ways. The Fox Ghost appears in many Chinese legends. It is a spirit that could shape-shift into different forms, often in a beautiful woman. Initially it was an evil and disturbing character, but...