Cheerful Polynesians live where the sun always shines, the ocean creates vast noise, and the houses are right on the water. Not only are they skilled hunters and craftsmen, but also nimble traders. As the head of one of these Polynesian tribes, your task is to attract as many villagers as possible to your tribe. Market day takes place infrequently for the...
PolyNimaux is a children's board game where players become farmers and arrange their own farmyards by placing various animals. The main goal is to create the happiest and most well-organized farm by correctly positioning all the animals, which you'll do using wooden stencils with paw prints of the farm's inhabitants. Depending on the chosen difficulty...
A tile-laying game where the players must work cooperatively to save as many citizens as possible. From the manual: Pompeii! simulates the sudden and catastrophic eruption of Mount Vesuvius on August 24-25, 79 C.E. The ensuing rain of volcanic ash obliterated the city of Pompeii, as well as its sister city of Herculaneum. Nobody knows the total killed, but...
Description from the publisher: Pompeii, a glorious city unaware of its own imminent demise. Powerful families vie for control over key districts throughout the city. Once the districts are complete, however, the mighty volcano erupts, sending its destructive lava to burn away what these families worked so hard to build. Only a few remnants of the once...
Players build the city of Pompeii in a 7x7 grid using cards that each show various building types, numbers and colors. The same building types and colors may never be placed horizontally or vertically adjacent. During placement, horizontal, vertical and diagonal "streets" emerge, and players score points when they place cards with elements that match other...
Pompeii- the last 37 minutes tries to place players in the same situation the people in Pompeii must have faced. Grab a hold of whom and what ever you can and run as fast as you can. Flowing lava, flying soot, rumbling earthquakes and tidal waves are slowly closing all escape routes. Your opponents will make sure your safety is never guaranteed in this...
Ponte del Diavolo by Martin Ebel is a game that honors both game designer Alex Randolph and Twixt, one of Randolph's most enduring designs. In this tactical 2-player placement game (ostensibly set in Venice, but this is an abstract), players place wooden squares to build "islands" and then attempt to connect them with bridges. Sounds simple, but it's not....
The setting is pool side at a swanky hotel and players are trying to get their beach towels into the choice locations next to the pool. Players use equal sets of power cards to determine the number of placement points for each round. These movement points are then used to place their towels or dislodge others' towels. However activity in a particular row...
Create and arrange silkscreen prints in your gallery and become the next pop art sensation of the 1960s. Layering a foreground card on a background card blends their colors. Depending on which cards you layer together, you'll also craft unique goals that score your prints’ colors or illustration types. Select and combine a foreground and background card...
Popdoku is played on a 9 by 9 Sudoku style board using 9 sets of 9 tiles each tile in a set has the same colour and number on it but each set is a different colour and number (1 to 9)from the others. The rest of the components consist of 4 tile racks, a timer, a tile bag, a score pad and pencil and a rule book. The rule book contains a number finished...
This is basically a two-player version of the 1970's game Perfection, in which you have a set of plastic shapes that fit into holes on the board. The board is pushed down into a spring-loaded box with a timer. When you fit all your shapes into the right holes, you turn off the timer. If you don't turn it off in time, it pops and sends all your pieces...