Though clouds of butterflies have gathered from the meadow, birds, bugs, and other animals also call it home. Each creature provides new challenges for cultivating your garden. Your goal as a gardener is simple: maintain a balance. Beyond the Meadow contains all of the unlocked stretch goals from the Papillon Kickstarter campaign. These modules include...
Papillons is a card game in which each player has a secret objective: to align four butterflies of a given colour or of a given type. Players take turns to place a card in the table trying to obtain their secret four-butterflies alignment or to move an already placed card to another place. They also have two tokens which can be used only once; one token...
Dragons, a new version of Papillons, is a card game in which each player has a secret objective: to align four Dragons of a given color or of a given type. Players take turns placing a card on the table, trying to obtain their secret flying alignment or to move an already placed card to another place. They also have two tokens which can be used only once:...
Each player receives task boards with exotic islands. They must be connected with bridges as soon as possible! Players have at their disposal construction fragments of various shapes and lengths. Build, rotate, twist and combine with bridge settings. Watch out for volcanoes! Whoever solves their puzzle the fastest wins the respect of the local Papuans and...
Standalone playable expansion of Para bellum (formerly Scharz). The game provides optional battle expansions for the Para bellum games, but also provides separately playable historical battles: The first of them - the Battle of Zama in 202 BC. The system works with different types of units (different attack, lives, movement points), their experience (dice...
1-6 players must construct a collective landing strip of cards with the aim of creating 'chute' patterns. However, you play in the dark! You must coordinate your effort using the glow in the dark dots on each of the cards corners. The winner is the player with the most 'chute' patterns - parachutes, almostchutes, semichutes - when the lights go on. Players...
Two groups of friends meet while vacationing on a tropical island. While relaxing at the local tiki bar, they enter into a friendly wager. They will take to the skies, and each team of friends will race through the tropical skies, plunging by parachute back to the island. The last group back to the tiki bar buys a round for everyone. Paradise Plunge is a...
Build the holiday resort of your dreams! Paradise Resort is a strategic board game for 2 to 4 players in which you compete to become the best resort designer. Each player develops their own resort by combining land, buildings and objective cards to attract visitors and earn victory points. With tile placement mechanics, resource management, and tactical...
In Sedici – Italian for "sixteen" – the sixteen game tiles are split randomly between the two players, with the pieces being placed face-up before each player. Each tile is different, with one being all white, another all black, and the other fourteen being some combination of black and white triangles. On a turn, the player chooses one of his tiles and...
Paranoia is a game of tiles fast-paced and furious. And that happens because there are no turns. As in a discussion without a moderator, where no one respects the word and all speak at once, in Paranoia all play at once. But, in the middle of this whirlpool, there are rules that everyone must respect and give the game a fair balance between the noise and...
In the game, each player adopts simultaneously two roles: the “Paranoid”, who represents a lone conspiracy nut; and the “Enemy”, who represents a network of real or unreal groups hiding a nefarious secret. Each Paranoid must struggle with his own weakening grasp on sanity to reveal the Groups, Methods and Goals used by the other players' Enemies....