This out of print game is a pre-cursor to Double Morphus, and by the same designer. There are 34 tiles, each containing four squares and either red or yellow colored walls. A 6 by 6 frame is assembled, and each player takes turns placing two tiles at a time to build the maze, leaving two empty spots. The maze tiles contain 12 energy points of each color....
Morro is a game for two players on a square grid with white and black stones. Definitions: Row: any line of consecutively adjacent, like-colored stones. Rows may be oriented either orthogonally or diagonally. The length of a row is the number of stones in it. Drop: to place a stone on any empty space. Rules: To start, White drops a single stone. From then...
Be the final survivor in this post-apocalyptic action game. On a dying planet, two teams battle the clock, stealing time from each other to live longer. It’s the final countdown! Who will prevail? Oh, and watch out for the Zombies! Mortals is a fast-paced turn-based strategy game played with Blinks. Each Blink (tile) starts with 60 seconds to live and...
IntroductionMosaic is a territory game played on an initially empty hex board. Two players, Red and Blue, share a set of tiles, red on one side and blue on the other. Place or flip tiles, but not bothPlayers take turns placing or flipping tiles starting with Red. You either place one tile with your color showing or you flip one or more enemy tiles to your...
A color matching, tile laying game for young children. Players place tiles with red, blue and yellow triangles. Each side of a placed tile must match the tiles around it. If an area of color is closed off (no longer has any sides where more tiles may be placed) the person who played the last card gets one point per card containing the color. This game is...
Players take turns placing variously colored hex tiles on to a common play area. As tiles are placed, areas of tiles may be formed. The goal of the game is for have the highest 'Secondary Score'. A Secondary Score is the *second* largest group of connected tiles. Mechanisms that differentiate this game include: Using both personal and shared tiles, and the...
Mosaic is about placing shapes to build mosaics. Each shape's style has two attributes: color and pattern. Players score points by matching the goal configurations in either one color or one pattern, or both. Completing a goal also allows the player to choose a shape to add to their own personal collection. At the end of the game, players will arrange...
Mosaic includes 45 tiles with patterns on them. The pattern on each tile consists of up to four connected shapes in up to five colors. Those tiles are mixed, face down, with 21 action tiles. Each player also receives a secret goal tile that displays one of the five colors. Each player draws three tiles into their hand to start the game. On their turns...
Each player has 45 stones of his Color. On a player's turn, he rolls a special die. The die sides show the numbers 1-3, card symbol and star. Rolling a number allows the player to place this number of Stones. When rolling a card, the player takes a card and tries to fullfill it (e.g. build a special form with his stones) remove 1 Stone. In most cases...
Today is the big day! Team leaders in Monsterland will choose their teams to go infest dungeons and castles. Will you pick the best team? Players must play tiles face down. If a player forms a line of four tiles is allowed to reveal one tile; when tiles are over, players choose a row and a column to score points: the monster leader with the most powerful...