You will develop a Territory in constant evolution, driven by the natural interactions between the species that inhabit it. On their turn, a player: places one of their two selected tiles orthogonally adjacent to a tile already in the Territory; applies the effect of the placed tile by flipping the targeted tiles; selects a new tile from their reserve to...
The game is a Go-Moku elaboration; players must get five pieces in a row. However, there are narrow pieces and wide pieces, and winning requires making one of three patterns (e.g., N-W-N-W-N). There are three different types of pieces: a narrow cylinder, a wide cylinder, and a wide tube. The narrow cylinder will fit inside the wide tube, and so those two...
Achieve political dominance of known space! Discover planets, aim the rockets, send envoys, protect trade routes, and meet political objectives in this medium weight strategy game. Gain influence among the galaxy’s races Discover planets and visit them to build relations with the natives. Rivals might travel to distant planets with you, but only dominant...
"Intertwyne" is a game of silent teamwork, twists and turns, ever-changing strategy and mental awareness. The building and blocking of paths that are trying to be created. Played with 2 to 8 players, with teams or individually. The game is played on a board with 144 squares, 120 playing pieces, in 4 colors. All the playing pieces are used no matter how...
As America expanded in the 1920s and 1930s, suburbs grew rapidly around the densely populated urban areas. High-speed InterUrban trains like the "Comet" served these suburbs, carrying all manner of people to work and then home. Different InterUrban lines competed to reap the most revenue from the surrounding suburbs. Track was laid, trackage rights...
Into the Rift is a 3v1 tabletop game where three players (the heroes) battle their way through custom layout dungeons created by the fourth player (The rift dweller). Hero's winning objective: Defeat the rift dweller at the very end of the game, by traversing 3 dungeons that become longer and more difficult as more floors are completed. Players will defeat...
Each player represents a royal family that is attempting to influence the King or the Queen of an Ancient Kingdom in order to gain the royal favor that will make you become the next most powerfull family in the land. In order to achieve the goal the players will have 10 (Ten) Archetypes they will use to surround the Royal Consort of their color with as...
GREENLAND circa 1200 CE The nomadic Inuit peoples of the Arctic were masters in using kayaks to catch fish. The frozen waters where icebergs drifted past rocky islands, were teeming with Greenland cod, halibut, haddock, and arctic char. They rowed out in search of their favorite fish and a balanced diet of all four sorts of fish. Push a row of tiles on a 8...
Invasion of Kaldora is a strategic, hero-driven war game for 3–5 players set in the medieval-fantasy world of Kaldora. Players command asymmetric armies across a modular battlefield, conquering castles, harvesting resources, and leading legendary heroes into combat. This second edition reimagines the original Invasion: The Conquest of Kings with...
In INVASION, you play as a Chieftain leading a band of Barbarians against rival factions to seize control of the largest number of Cities in the Empire. Each turn, a player places one of their tiles, called Hordes, on a modular square grid board representing the Empire, to form larger groups called Tribes. The largest Tribe adjacent to a City can lay siege...
Auuuuuuuugh! Your publisher is breathing down your neck, so now it's a late-night, caffeine-fueled, rattling-keyboard-pounding race to get the first chapter of your thriller novel Invasive Species finished before he decides to tear up your lucrative contract. Through blind inspiration (drawing cards) and expert cut-and-paste editing (arranging cards on...