Cat Tree: Time to Climb! is a light tile-laying strategy game about cats climbing a cat tree. Players use cards to build a communal cat tree, then try to get their cats to the highest perches, moving other players' cats out of the way, and stealing their perches. At the end of the game, only cats in perches score, and the higher the level of the perch, the...
Set in the world of Catacombs, in Catacombs Cubes players draft various "Tetris-like" wooden shapes from the quarry to race to build structures from blueprints. These completed buildings are added to the growing town of Stormtryne. The player who successfully builds the most structures wins. The game features a novel "cube-building mechanism". The game...
One to four players head out on a quest to find relics on the lost continent of Mu, choosing to play as a variety of characters: Traveler, Archeologist, Adventurer, Athlete, Mercenary, or Miner, beginning with three life points and three bullets (weapons). Players then take turns drawing from a bag of Passage, Encounter, and Item tiles, using the passages...
This map represents the state New York (The "Empire State"). Also printed on the map are various details about many towns in the area (Buffalo, New York, Syracuse...), and some historical facts. It is a pre-printed map that requires the base game to play. Can be played by 3-4 or 5-6 players. From the map (section game rules): In order to settle this...
Catastrotree is a chaotic space race where every player commands a crew of three cat-o-nauts trying to reach the legendary Tree of Caternal Life at the center of the galaxy. Each turn, you expand the board by placing Hexagonal Space Tiles, creating new paths through the stars while trying to keep your rivals from doing the same. Your cats can split up...
From the package: The funny animal catchers game The players are animal catchers trying to catch as many of the animals as possible. The board is rectangle of 7x10 squares. The catchers and the animal parts (all animals consist of two parts) are cardboard tiles. Every player moves his catcher and one part of an animal. If a catcher lands on a correctly...
Catch is played on an 8x8 game board, with players taking turns placing rectangular pieces on the board to cover two of the spaces in the grid; one player places blocks horizontally, while the other places them vertically. If a player closes off an area that contains 1-3 spaces – whether by surrounding it with blocks alone or with some combination of...