The night before June 6th, 1944, more than ten thousand Allied paratroopers were dropped into enemy territory to prepare the Normandy landings – but the troop-carrying planes were blasted by German anti-aircraft fire, scattering their airborne troops everywhere but where they were supposed to be. You are one of these paratroopers. And as luck turns out...
This expansion put the "Airborne" in "Airborne In My Pocket"! It allows the players to play a mini-game, before the regular game, to simulate the parachute jump to the Drop Zone. All players have a set of Events and place their figuring on the special "Drop" Location. They start on the plane, then must decide when to jump, and how long their wish to stay...
This expansion allows you to reach the Drop Zone by landing on the beach with the rest of the boys. It allows the players to play a mini-game, before the regular game, to simulate the beach landings. All players have a set of Events and place their figurine on the special "Beach" Location. They start when their feet touch the cold water, then they must...
The night before June 6th, 1944, during Operation Neptune, thousands of Allied troops were parachuted into enemy territory to prepare the Normandy landings. During that crucial night, amid the flashes of German anti-aircraft fire, many paratroopers were scattered a long way from their drop zones as their planes were either destroyed or unable to reach...
In Airlock, the players take turns selecting tiles from a central pool and connecting them to build their own personal space stations. There are three rounds, and each round contains fewer tiles to choose from. Each player selects six tiles the first round, four the second, and two the third (for a total of twelve at the end). The player whose space...
It’s the 80s and the electric city in Tokyo start changing… players compete to open new stores around Akihabara station. Players will have to build 5 building. On your turn, you have to draw biz cards that allow you to open the most interesting stores at the best building. Choosing the best floor will be the key to attract the customers, tourist and...
Akimbo is a drawless connection game for two players: Black and White. It is played on the intersections (points) of an initially empty square grid (board). The top and bottom edges of the board are colored black; the left and right edges are colored white. A naked diagonal is a pair of like-colored, diagonally adjacent stones with no other like-colored...
In the beginning there was Chaos, sluggish, shapeless and ever changing. Dissatisfied by the nothingness that surrounded it, Chaos decided to shape itself into the five elements, splitting its primordial essence into shards of self-conscious existence. Akros is an asymmetrical game of majorities and area control that will plunge you into a breathtaking...
Akzente (Accents) was published by Pro Futura in cooperation with WWF. It is three games in one: Game 1 (red numbered game board) - "Impressions": Tiles must be placed on the corresponding squares neighboring already placed tiles (up to 4 at a time). The first tile must be placed near the starting picture of the Panda Bear. Some special tiles affect the...