Martian Rails is a railroad building game set on a fictional planet Mars. Simultaneously, the game allows a world of canals and noble savages, a cold high altitude desert globe, a nearly airless planet, terraforming, nanotech cyberpunk and everything in between from 100+ years of science fiction stories set on Mars. The game further captures the mood of...
Explore the ancient land of Nippon! Build a railroad empire in the land of the rising sun. Use your initial investment to build track. Then pick up commodities where they are grown, mined, or manufactured and deliver them to a lucrative place of demand. Complete a delivery and make the money you need to buy larger, faster trains, and expand your railroad...
Play India Rails with the added interest of nuking cities in India and Pakistan. One of the stranger game expansions. To play this you need both Flying Buffalo’s Nuclear War and Mayfair’s India Rails. See what happens if India and Pakistan ever press the button. Components include special cards to fit into your India Rails deck and other Nuclear War cards...
Omaha Spur is a “sharpie-rails” variant of traditional 18xx games for 2-6 players set in the greater Omaha/Council Bluffs area. It is a city-scale game that simulates the development of railway Systems, passenger and freight routes, and industries roughly during the period 1870 to 1930. It generally follows traditional 18xx rules borrowed from 1830. There...
Players vie for control of six railroads in Argentina. A deck of cards (3 Offer Stock, 4 Develop Settlements, 5 Construct Track) is used each round to determine player actions. The deck is passed to the left and an action taken until there is just one action card type left in the deck. Dividends are then paid (based on railroad value and total number of...
Polar Rails is a Christmas-themed game that uses the gameplay from Empire Builder with players creating rail networks that are centered on the North Pole. Use your initial investment to build track, then pick up commodities where they are grown, mined, or manufactured and deliver them to a lucrative place of demand. Complete a delivery and make the money...
Railroad game on track construction in Colorado. The emphasis is on finding the fastest and most profitable route from the eastern states to Grand Junction. Money to build is earned by creating a rail network to cities, towns and mines, with the mining being rather abstract(mines open and close as random events). Players must worry about the details of...
Minigame using the Empire Builder system included in Train Gamers Gazette 2(1). The cards had to be photocopied onto cardstock, and the board had to be photocopied and laminated. Players start with enough money to build short lengths of track, and by running their trains and delivering loads to various cities acquire more cash to expand their networks....
An educational game featuring the building of the railways across North America in the 19th century. The board is overlayed with a square grid and each square has a number in it (from 2 to 10) and this is the cost of building a railway through that square. Railways are drawn on the board as they are built (similar to Railway Rivals). Two packs of Chance...
A classic simple railway racing game, perhaps the first modern railroading game, where you draw the railway lines on hex-board. This is the original version of the game, which went through several iterations before ultimately appearing as a boxed game as Railway Rivals and Dampfross. It was designed by David Watts, a Welsh geography teacher and train buff....