The Loyal Vigil expands the hidden war against evil into untamed ground, where the Nether seeps into open air and new allies stand ready to face it. This first major expansion for Netherwatch introduces two entirely new ways to play - a shifting wilderness to explore, and Agents of a very different breed. Demons do not confine themselves to the walls of...
Following a blackout, in Neustart you and the other members of a municipal crisis management team need to protect a small town from chaos and destruction and provide the population with the best possible care. You don't know how long it will be before power can be restored. Dealing with uncertainty and insecurity, possibly with failures and losses, the...
Never House is a terrifying puzzle adventure that you will receive by mail and can easily play from home with one to four players, but if you think you’re safe at your own kitchen counter you’re dead wrong. If you bring Never House into your home, you will by definition also invite the entire spirit world into your humble abode and whether all those...
Set in a Nordic universe, Neverheim was established as an experimental planet by the gods! All the races from the realms were put together on one planet to see what would happen! They didn‘t realise what chaos would be created… In this tactical minatures game Champions from many realms go head to head in battle or team-up to take on the enemy. In this...
From the publisher: In this strategic, dice-rolling skirmish game, you help either Peter Pan and his allies or Captain Hook and his crew to assault their rivals on Hook's pirate ship or in the lost boys' camp respectively. At the start of the game, you'll choose which faction to play as and then set up the appropriate location to attack. Whether you're...
This book, released in 1976, includes rules for more than 80 non-traditional games, many of which are cooperative in nature. It is an outgrowth of a yearly New Games festival which took place for awhile in the early 1970s. While the book might look dated, it is still quite useful for impromptu games with any number of participants. The book is divided into...
Due to the rising tide of witchcraft that is threatening to overtake the burgeoning town of New Salem, the founders have elected a Constable to help mediate the situation. Because it is feared witches may have infiltrated the founding group, the Constable will rotate among them to avoid any witch getting too much power. The Constable will be in charge of...
To play, you consider several words and phrases, and determine the order in which they entered our language. Each card has a word on front. Players try to put them in the correct chronological order. When they have finished, they flip the cards over to see how they've done. The year each word entered the language are printed on the back. The game can also...
New York Crisis is a cooperative game for 1 to 4 players, the players will play as the members of the Smith family, who accidentally find themselves involved in a serious crime that took place in front of them. You will have different scenarios to play each game, where the characters will have to explore Manhattan, and collect clues to find out what...