Form & Gjett (Mould and Guess) is a unique game where two and two players team up. Each round, one of the players of the team chooses a timed task (Foot in the air, jump like a rabbit, swing your arms etc) and tries to perform that action as long as possible, while the other player moulds whatever is depicted on the figure card. The first team to fill...
No matter whether you're an artist or not, you can play the co-operative drawing game Formz! At the beginning of the round, each player draws a token to assign their role: guess the word or draw a shape (circle, square or triangle). Before the end of the timer, your team has to guess multiple words, with different levels of difficulty to score the most...
Forsaken Souls: Cursed Artifact is a print-and-play escape room game set in 1927. Players take on the role of Detective Nathan Reed, who is summoned to the Finch family estate to investigate the disappearance of a priceless music box with a long and storied legacy. As Reed delves deeper into the case, it becomes clear that the artifact’s disappearance is...
Forsaken Souls: Hidden Ward is a print-and-play escape room set in 1933. Players take on the role of Detective Nathan Reed, who returns to the now-abandoned Hawksley Infirmary, the same institution whose secrets he exposed thirteen years prior. A mysterious letter has summoned him back, warning of a hidden ward that was never uncovered during the original...
The year is 2012. In a quiet small Swedish town, a person suddenly disappears. What at first is a mysterious disappearance turns out to hide so much more about some of the inhabitants of the small town. Can you solve the disappearance? This game is extra long as it contains two parts; first solving a disappearance and then a murder case. The game includes:...
Live the Fort Boyard experience at home with this escape box! Take part in the great Fort Boyard game with your friends! Solve the puzzles, collect the clues and the keys to open the treasure room! Can you find the correct code word within 45 minutes? Let's go for the adventure! Always higher, always further, always stronger! Included: a poster and a...
Can you escape the Fort? You have just finished the challenges, you have positioned yourself on the code word, but the Boyards do not fall. Rouge has taken control of the Fort: you have 45 minutes to find a way to bring down the Boyards, take whatever you can and escape. If you do not succeed, you will remain prisoners. It's your turn ! You have 45 minutes...
This is touted as the "1st Part in a planned series of expansions to renovate a great game!" from the website featuring it. Contents: Rules New Unit Specifications Chart (similar to the original one but with the new Units Capabilities) New Unit Distribution Chart (Indicates which of the new types are being used by each Player) Sheet of re-usable stickers...
Quoted from the 5th Column Rules Introduction: With rules easy enough for a novice to understand, yet subtle enough to delight the expert, 5th Column adds the rules and new playing pieces to add increasing realism to Milton Bradley’s Fortress America, while maintaining the game’s ease and speed of play. 5th Column adds the ability to influence your game...
The Order of the Crimson Hand has infiltrated every level of society and performs cult rituals, binding dark creatures from another world to do their bidding! The stakes have never been higher, and the heroes must keep their wits about them if they are to prevent the rise of the Crimson Hand. Fortune and Glory: Rise of the Crimson Hand is packed with new...