An improved and updated Second Edition, boasting greater variety, better balance, and new gameplay features, released to coincide with the 10th anniversary of initial release of Escape the Dark Castle. The base game now features mechanics formally restricted to expansions, plus more chapters, more items, and more bosses than 1st edition. Items of equipment...
Running on the new 'Second Edition' game engine, this standalone core set takes you on a brand-new adventure deep into the twisted landscape beyond the Dark Castle - adding new 'Fear' and 'Darkness' mechanics to the classic gameplay of its predecessor. The goal of the game remains the same as for the other games of the Escape the Dark series : the up to 4...
Discover the bizarre and disturbing technology of the far future, where sinister intentions and limitless possibilities collide... Contains: 1 New Boss: Face-off against an evil uber-genius obsessed with neural implants 12 New Chapters: Four per act, exploring the stations tech-skewed terrors 10 New Items: Including deadly new weaponry and powerful new...
Exposed to cosmic radiation and mysterious alien substances, the bodies of many station denizens have begun to gruesomely distort - as have your own... Contains: 1 New Boss: Encounter an advanced and powerful alpha-mutant. 12 New Chapters : Four per act, plagued by horrific mutant adversaries. 3 New Crew Members: Loyal alien specialists eager to join the...
An expansion in its own right, the Collector’s Box contains a wealth of new game content for Escape the Dark Sector while also providing stylish and practical storage for your entire collection. With it’s sturdy, matte black box and minimal spot UV detailing, the imposing exterior of the Collector’s Box hides an elegant organizer within. Now you can store...
Kids were walking along the river and stumbled upon a sleeping dragon. A rough river separates them from home but the power of friendship, quick wits and a little magic will help them overcome all obstacles! In this cooperative game you will roll dice and decide the best way to use them together. The Bridge dice will tell you how the kids can move forward...
A wealthy woman has hired you to do the impossible… to find the fountain of youth! She has stumbled upon the journal of the famed conquistador Ponce De Leon and she claims that it holds the route to this treasure. A Spanish fort was constructed deep within the swamps of the Everglades and it is said that the stream trickles through the center of the...
Number of Chapters in the Game: 2 For 1,001 nights, Scheherazade told wondrous tales of flying carpets, genies, caverns of treasure, and villainous thieves. We have come to learn, however, that there might have been some truth to these tales. A huge sandstorm rages outside of the city limits on one side, while an army rides in from the other. Even more...
What stories we believe were fairy tales might indeed be real after all… We received word of a change to history right in the heart of Germany’s Black Forest and it appears to be something right out of the pages of a storybook. You always had a Grimm Wish… to have your own happily ever after… but it appears that comes at a cost. The woods are filled with...
It was a routine mission back in time, but everything has gone terribly wrong. While searching the abandoned mansion of a wealthy Parisian, you find yourselves captured by an angry mob who have mistaken you as supporters of King Louis XVI and Marie Antoinette. Now, you have been locked up in a shabby prison cell with a view overlooking the dreaded...
In this fast—paced card game two Factions (Survivors and Infected) fight for supremacy in the Wastelands. Survivors must work together to outrun Patient Zero and their horde of zombies, using weapons, cunning and strategy. Patient Zero and the Infected attack relentlessly trying to infect and Turn all Survivors. Survivors win when the last card has been...
A cooperative riddle labyrinth for children. The players are trapped in the haunted maze. They have to reach the two sets of keys and then the exit. For this, they need to rotate the cards to change the paths. The maze consists of 7x7 cards with routes (including a start card, two keys, and an exit). On his turn, a player first moves the (shared) player...