In Dirigible Disaster, players work together to keep an airship, the Aerclanken, in the air for its entire 10 minute maiden voyage. This is accomplished by repairing or dealing with various issues that occur on the ship as the game progresses. The game consists of 10 rounds that each last for one real-time minute. Before each minute begins, a set of...
Make sure the kids are tucked into bed, because things are about to get down and dirty. Guess the dirty word or phrase from the card on your head as your friends yell obscene clues at you. What would your BFF say to make you guess "beef curtains"? How would you describe a "mangina"? The only thing worse than getting the answer wrong is having to explain...
Object: to be the first person to run out of cards while making the funniest, grammatically correct sentence. Naturally, the words on the cards are sexually suggestive. All 3 decks are shuffled together. The highest card drawn acts as dealer. Seven cards are dealt to each player. The remainder make up the draw pile. Starting with the dealer, each player...
Players will join the search for Cadet Turner in this narrative puzzle adventure. You will dive into a world of 80s nostalgia and classic science fiction, searching through letters, comics, and digital content to find clues and puzzles that you'll need to solve in order to solve the mystery surrounding the disappearance of Cadet Turner. This experience...
Disarm The Base is a quick, co-operative game based on direct action. Players need to find and disarm war planes on a base, both avoiding the guards and disarming all the planes before the deck runs out. Play takes place on a game board representing the base. Tiles representing different war planes are placed face down in hangars on the board. Each turn...
A twisted survival card game for adults. On the face of it, this game is about telling a story: You and those around your table, coming together in an attempt to avert, or at least survive, disaster. And that's what it is... mostly... The aim of the game is very simple – make it through the disaster alive. You will play as a character who has their own...
Disciple Detective is a deduction game for 2-5 players. Each player begins with a handful of Disciples that only the other players can see. Individuals must use their deduction skills and intuition to determine what Disciples they have. Players may take notes on the back of their cards with a dry erase marker to help determine which disciples are in their...
Discipline: 3 Years at Jeremiah School of Magic is a cooperative game where players take on the role of new instructors at the prestigious Jeremiah School of Magic. Over the course of three years, they work to balance each student's needs, provide encouragement, and help them graduate. Should one instructor ever find themselves a bit overwhelmed, they can...
The story of Discipline: The Fall of Jeremiah School of Magic begins when the school appoints a new president. With the students you train over the next three years, you must overcome the biggest crisis since the school's founding. This expansion to Discipline: 3 Years at Jeremiah School of Magic includes 4 new students with unique abilities to add to your...
Disco Inferno is a cooperative deck building game for 2-6 players where you and your friends try to out-perform demon Dancers before you get booed out of the club! The game starts with players facing off against a 7 card "Dancer" deck pulled from a set of 14+ unique options. Each player will choose from 8 characters and begin with a starter deck and player...
From the "Code of Conduct" sheet: You are a Traveler, on the path to discovery. Throughout your journey you will be asked to face the challenges, adventures and consequences of the choices that you make. On your journey you will be searching for various Treasures. once all the Treasures have been collected, the Traveler with the most Treasures wins....