From the rules: Join KERMIT THE FROG, FOZZIE BEAR, MISS PIGGY and THE GREAT GONZO on a wild romp through the streets of London. Your favorite Muppet friends are in search of four very hard-to-capture thieves who are trying to steal a legendary jewel called the "Baseball Diamond". Join the Muppets on their adventure. If you're the first player to catch the...
In The Great Museum, players take on the roles of the owners of the world's great museums. They vie with each other to build the best museum in the world by collecting artefacts: prehistoric, art, jewellery, statues, sarcophagi, inscriptions, weapons and pottery. These are collected in the Regional exhibition rooms of the museums and organised on the basis...
The Great New Zealand Road Trip puts your knowledge of the people, places and events of New Zealand to the test while sending you on a journey from cities to towns and to the remotest locations. The more you know, the faster you'll move, but watch out - you'll have to overcome obstacles and detours along the way! Trivia game with questions based around the...
Four of the oldest families of the great Kwakwaka'wakw tribe have gathered for the biggest Potlatch ever assembled. For eight days and nights, there will be carving, rituals, and most important: gifting. The family giving the most gifts at the end of each day is granted the Speaking Stick, letting that family decide the course of the next day's...
Great Scott! - The Game of Mad Invention is a Victorian themed card game of rival mad inventors. In Great Scott!, the whimsical 19th century parlour game that never was, 3-5 players build five card inventions with an eye to victory in the inventor’s contest at the Great Exhibition. Combine Animal, Mineral, and Vegetable assets with Destructive, Productive...
A mini-expansion for Great Scott! - The Game of Mad Invention, Commissions adds 24 new cards and a new way to score. Instead of building inventions willy-nilly, with Commissions you have targets to aim for. Match the cards in your invention with the icons shown on a Commission card to claim its bonus points – as long as your invention does what the...
Shake, roll then match the lovable characters on the dice to those found on the game cards. A special wipe-off surface lets you erase and use the cards again and again. Match & Count (Side 1) Roll all of the dice and set aside the character that appears the most. You have two more chances to re-roll the other dice to try to roll more of that character. You...
The game is afoot! With this six-in-one set of 60 cards plus rules book, two to six players can become the detectives as they unravel the iconic mysteries of Sherlock Holmes. The Great Sherlock Deck turns the works of Arthur Conan Doyle into a unique 60-card deck based around thirteen well-known Sherlock Holmes mysteries. It’s family fun for ages twelve...
Bandits boarded the 3:15 to Fort Worth. Sheriff Amun Carter has rounded up a posse with two leaders. The leader who best achieves the goals of stopping the Train Robbery in progress will be the new Deputy. In The Great Train Rescue, players will join opposing posses to save as many passengers as they can from the train scoring for the cards that have been...
Description from the publisher: We are proud to present our game "The Great Wall of Mexico" with your favorite, and maybe not-so-favorite characters. This is a game of fun and surprises, and an epic battle to build or destroy a wall between Mexico and the United States of America. More than anything else, this is a game full of humor that will make you and...
The Great Western Railway (GWR) was one of the earliest railway companies, founded 1835, and built largely by the great British engineer Isambard Kingdom Brunel. It ran from London to the West Country & Wales, and was nicknamed God's Wonderful Railway. This game was produced as a 150th anniversary edition by Gibson Games (and re-issued later) and has a...