Expansion allows Envyra to be played by 5 players. CONTENT: 1 Player Shield, 1 Player Board (Grid), 5 Wooden Cubes, 5 Tiles SETUP & RULES (for 5 Player game): Before you start, prior setup, mix Tiles from this expansion with Tiles from the base game. Do not remove any tiles during setup. Use Playing Grid like in 4 Player game (full 3x4 grid). Rules for 5...
Infinity is the utmost expansion for the Envyra game. Like with other Envyra expansions, it is easy to implement with only a few seconds needed to understand the rules. Envyra remains the same fast and clever simultaneous action game, but now with even more options and infinite fun. Infinity expansion is compatible with all other Envyra expansions. Not...
This mini expansion makes grey high point tiles easier to get for more players thus creating greater competition later in the game. Allows to play Envyra ADRENALINE MODE! SETUP & RULES: At the beginning of the game, replace 2 tiles (4/5 point) as displayed (replaced tiles are not used in the game). During the game, player is eligible to move his cube on to...
The Epic Beard Game is a classic card game with a shot of bald-faced bluffing and a twist of hirsute humor! The object is to empty your hand of all cards using deceptive ploys and tactics. So go all-in for the with with your most epic strategy while avoiding "Beardless Harry"! It's wild and woolly fun with cards, chips, beards, and bluffs. (From box.)...
From Epic Death! Kickstarter Page: The Bonus Pack adds a whole new element to your game: Events! These testing trials will appear early on in your adventures and will need to be dealt with quickly if you're to become truly Epic heroes. The Booster Pack also comes with two exclusive Fate cards: the Nerf Bat and Potion of Imba... perfect if you're looking to...
ヘゲモニア戦記 (Hegemonia Senki) (Epic of Hegemonia) is an area control game where species battle to take over the land of Hegemonia so that they may survive and thrive throughout history. Players control one of the 5 races of aliens, dragons, slimes... and race to game resources and develop their species. The player who builds all 4 bases first is the winner. On...
Each player has tokens representing 5 different organs (heart, lungs, brain, kidney, and liver). In your turn, you must play a card in order to damage another player organ, cure yourself, lower the defense of other players (easier to damage organs), raise your defense, exchange an organ with another player or damage an organ of all the other players. When...
Epidemic Express is a lightweight solitaire dice game, where you are battling severe outbreaks of five deadly diseases. Your goal is to contain the diseases while developing cures for each. Meanwhile, worldwide panic is increasing, so you must act quickly before civilization breaks down completely. Epidemic Express attempts to capture some of the flavor of...
Epiko Valley immerses 2–4 players in a mythic world drawn from Indian legends, where four distinct castles—Jamvanta, Kishkindha, Jatayu, and Naga—await reconstruction. Richly illustrated terrains like Winter, Magic, Heaven, and Hell set the stage for strategic decisions tied to cultural lore, with Yama, the god of death and justice, ever-present to...
Epipocalypse is a medical educational card game providing a more enjoyable and engaging way to learn infectious diseases. In Epipocalypse, players draft a team of scientists to combat the rising tide of infectious disease. Players match scientists to infections from a shared play area to score points in a race against either each other (versus mode) or...
In Episode IV, players are trying to create two poker hands, and the player with the most valuable hands will be the winner. The game uses two decks of cards. One is referred to as the "Normal" cards, and consists of ranks 1 through 10 in each of 4 suits. The other is referred to as the "Randolph" deck, in an allusion to the designer Alex Randolph, as they...
From the publisher's website: The card game for people who love numbers (or wish they did). EQUALS is designed to help students learn to think mathematically. Young children (7-8) might start with a simple 3-card hand like 3 + 2. The game adjusts easily to different ages and abilities. For example, here's a 7-card hand where the target number was 2: 1 2 ÷...