In Corona de Hierro (Iron crown), each player represents an Italian noble in the 9th century, that will try to increase their power before the imminent death of King Carlos III, last of the Carolingian dynasty. To do this, he must send emissaries to negotiate with other nobles, with the Pope and with the barbarians, mobilize armies, besiege castles and win...
This game is about murder, but there is no mystery who did it: all of the players! Players try to kill their relatives in order to inherit a title such as Duke or Earl. There tends to be a great deal of laughter during this game as players move around from shop to shop to collect weapons and from estate to estate where their relatives are visiting, waiting...
Play the corona crisis stress away with the Coronials board game! Coronials is an educational action game that preventively works on the mental resilience of children and young people. Discover more than 80 situations together and give players the opportunity to reflect on and express their opinion about the consequences of the pandemic in a playful way....
In Corporate America, a political satire game about corporate influence of government, players take the role of corporations that manipulate the population, government, and each other to maximize profits. Players keep their money secret until the end of the game, when the player with the most money wins. Each game turn progresses through four phases: • In...
(Description taken from the back of the box) A highly competitive fast paced adult game (playing time approximately 1 hour) where players move in and out of three CORPORATE CIRCLES trying to become the first person to make $1,000,000.00 cash. This is done by building up one's corporate holdings through the purchase of companies or by acquiring your...
Corporate Shadows by Mike Haverty is a Two or Four Player action based card game where players manipulate corporate assets and initiate covert operations against opposing criminal organizations. Support from one of the two major solar system wide governments, research and military actions bolster the players' stance and eventual outcome of the shadowy...
It takes money to make money. Each player will be putting up capital in anticipation of Profits. If you want the Big Bucks, though, you will have to form a Corporation with other players. A Corporation will net you Corporate Rewards if everyone cooperates -- but if any members defect (or if an outsider tries to horn in on the action) it's back to the...
A two to four player game about the most powerful entities known to man. Corporations! Do you have the most power, and prestige of all your friends? You'll have to underhandedly and surprisingly steal your friend's corporations, before they steal yours. Players are dealt a specific amount of corporations to start the game. Then are dealt a hand of five...
“Thomas Jefferson bought (bargain-price) Louisiana from the French in 1803. This purchase more than doubled the size of the United States. Meriwether Lewis & William Clarke were chosen by Jefferson to Explore this vast, unknown region. They assembled a group of Soldiers, hunters, boatmen, and slaves (40-50 men) known as the Corps of Discovery. They set off...
From the Endless Games Website: Players first work together to build a corral out of fence cards. Beginners start with 7 cow cards and take turns spinning the spinner. If you land on a cow, shout “Moo!” and place a matching cow card in the corral. Land on a broken fence and a cow comes “home” to you. The first player to corral all of his cows wins. In...
In Corsaire, the players take on the role of merchants and privateers - trading in the first half of the game and looting in the second. The cards in the game have a number, one of three suits/colors, and a way to convert resources (e.g. change one red into two blue). In the first half of the game, players are building a pyramid on their side, starting...