Designed by Reiner Knizia and illustrated by the incredibly talented Ursula Vernon, In BlackSheep, players try to corral the best combination of cows, horses, chickens and more while avoiding the mischievous black sheep. BlackSheep is perfect for two to four players ages eight and up. -From the FFG website. There's a lot of randomness here, but also room...
The game Ticket to Ride, by aforementioned designer Alan R Moon, is known by many gamers, somewhat darkly, as a 'gateway game'. It is easy to grasp, has a simple rules set, and an uncomplicated turn structure. Indeed, it is one of the first modern games I played, and it was the game that started my ever-ballooning collection. It involves collecting sets of...
This is a variant of Old Maid (Schwarzer Peter in German), thematically set in the Black Stories family. Additionally, it also contains 15 Black Stories. From the webshop of the publisher: Der "Schwarze Peter" kann einpacken! Hier kommt sein nach Blut dürstender Nachfolger "black Pete": Der Kartenspiel-Klassiker "Schwarzer Peter" in der rabenschwarzen...
A blackbox is a device, system, or object which can be viewed in terms of its inputs and outputs, or transfer characteristics, without any knowledge of its internal workings. Its implementation is "opaque" – or black. This kind of system may exchange matter with its environment. The term originates from military signal engineering and originally designated...
Educational game recommended for Sunday School teachers to help children with their numbers' recognition. In a turn, the child spins a number and then reads out the word on their board relating to that number. That word can then be crossed off, i.e. a Blackout counter is put on to it. Play proceeds until one child has crossed off all their words. The...
Nine tiles with X's and O's on the faces are placed in a square. A player flips them to his sign in accordance with numbers or jokers, turned from a deck. Continue until a number already flipped shows. Score for three in a row. Flipping all squares to the same symbol scores big. Essentially copied from Sid Sackson's "Gamut of Games", 2nd edition, page 218...
Players explore a castle made up of tiles that are solid on three corners and pivot on the fourth corner, creating a "trapdoor". On your turn you can move as many spaces as you want until you voluntarily stop or fall into one of these trapdoors. The object of the game is to have each of your three knights collect a pair of family portraits that are located...
Description from the publisher: Blacksmith Brothers is a game in which players play the role of two brother master blacksmiths who seek glory in the Kingdom of Hammer Stones. The King goes in search of the best blacksmiths of his kingdom, and now you compete to show off your skills in the forge. Players must allocate their two meeples in specific...
Blackwood is a little village renowned for its many Witches, the fault of the mysterious forest full of magical ingredients that stands right on its doorstep. But this morning, the whole village is in turmoil! And that has not happened in decades! The Blackwood Sorcery Council has decided to admit a new member. Their choice will be the most reputable Witch...