An expansion for the fantasy card-drafting game Enchanters (or the stand-alone expansion, Enchanters: Overlords) featuring two brand new unique 25 card Kingdom Decks. The Angels: The blessings of the heavens descend in this kingdom deck. Heal your opponents for the power you need, risk ongoing wounds in exchange for the most powerful of equipment, and...
An expansion for the fantasy card-drafting game Enchanters (or the stand-alone expansion, Enchanters: Overlords) featuring a new way of tracking wounds. With this mini-expansion your wounds are no longer merely a number of gallons of your blood spilled. Every time a you get 10 Wounds you must exchange them for a Wound Card, which describes the injuries you...
An expansion for the fantasy card-drafting game Enchanters (or the stand-alone expansion, Enchanters: Overlords) featuring two brand new unique 25 card Kingdom Decks. The Barbarians: The best defense is a good offense. Trade protection for power, accumulate as many attack points as you can, and challenge the fearsome Frost Dragon for victory. The Faeries:...
The Mythic Deck is a promotional and optional deck (made of 24 incredibly powerful Monsters) that represents the end of time that is about to happen. When the world ends the different universes collide and monsters from other realities enter the Enchanters world. At the beginning of the game, you randomly draw one card per player from the Mythic Deck, you...
What’s in the Event Deck? With this mini-expansion, you can never be sure what will happen next, as strings of fate twist and turn! For each player, you will add 3 Event cards into the adventure deck. When drawn, they either fire off some wild effect or attach themselves to other cards and influence the game, while that card is in play. —description from...
In Zampa la Granja ("Feed the Farm"), players compete to become the best farmers, with this role being determined by whoever has the greatest number and variety of animals — and most importantly who feeds them well. Animals are very hungry, but food is scattered on the different farms, so farmers must enforce their expertise to find the right food for each...
Zany Zoo is a card drafting game for 1 to 3 players, where you play as zoologists gathering creatures that emerged from another dimension, and taking care of them. The game is played over 3 rounds, where 5 multi-use cards are dealt to each player per round, from which you will draft 4 for a total of 12 cards. You will then utilize 1 of the 3 functions of...
Oh how wild is Africa! Cards depicting animals (a lion, giraffe, elephant, zebra,...) are dealed. Then each player on his turn plays one of his cards in to one of the two matching card decks. A player who can play a card on his turn stays in the round; one who doesn't has to pass for this round. The final player to pass in a round wins one of the two...
Players are wizards collecting sets of ingredients each round. The best collection each round earns points to move the player forward. When the Magic Lightning card is turned up, the game ends and the highest score wins. Shuffles the ingredients and deal 10 to each player. In further rounds, each player will receive 5 additional cards. Once players have...
You must defeat creatures to collect power stones and win the game. At your disposal you have Spells, Artifacts and Herbs to help you defeat the creatures. Each turn, each player receives two Magical Energy. Then, two Adventure cards are drawn. Each player sends his mage to one of these cards, or passes (which will give him an additional Energy). After all...