White Elephant is a negotiation game featuring a gift economy system. In White Elephant, you pass gifts around and collect the most items you can. Be the one who scores the most items in your group of friends. The deck of gifts contains an assortment of cards with one, two, or three gifts, among six different types. The game starts by randomly determining...
White Elephant is a gift exchange card game, and as might be expected for anyone familiar with a "white elephant" exchange, the gifts are terrible — except if you can complete a collection of them, that is. Each gift is a suit of cards numbered 0-10, and you want the lowest score possible. You collect cards by choosing them from the "gift exchange" in the...
From the back of the box: In this game the rabbit hops cheerfully around the board. With his help everyone hopes that they can collect a whole family of rabbits. But then the White Rabbit suddenly pops up. He helps some players, but to others he's just a real nuisance. The excitement lasts right till the end of the game. Lasts approximately 15 minutes...
The White Squadron is a set-building card game similar to the children's game "Fish" or "Go Fish." The 52 cards in the deck depict warships of the U.S. Navy around the turn of the century. It was evidently printed in many editions because at least one copy seems to date from about 1919 based on the ships depicted, even though the original copyright date is...
A fun money laundering card game of deception and deduction for 3-5 degenerates. A group of people get their hands on a fair amount of dirty money. To be able to use it, they decide to launder it together through 5 businesses. The best idea turns messy when each one secretly decides to dupe the other and keep the load of it for themselves. Who will outwit...
Clearly described as a novelty game. A deck with 50 cards and rules for four sets of games. Each game has different strategies for either collecting or sticking other players with tacky hillbilly habits or collectibles, such as outhouses, double-wide trailers, CB radios, roadkill TV dinners, and mullets. In Where's the Crap?, players compete to collect the...
"Who Am I?" Bible Game is a quiz type game with 44 cards, describing Bible characters, 21 from the Old Testament and 23 from the New Testament. A "reader" announces one clue at a time for each character, and players (individually or as groups) try to guess the Bible character. The first to identify the character is given the card to keep, and the player...
Who's A Clever Dick: The Card Game For Real Smart Alecs! This is a card based trivia game - one side has two questions, the other side individual letters (eg C, L, E, etc). Players take turns drawing a card and asking one of the two questions of the player to their left. If the player gets the question right, they keep the card, if they don't, the card...
Every year, the tribes get together for a big cookout... ...and everyone wants the honor of being their tribe's main course. Who's for Dinner? is a fast and fun card game for 3-6 players, ages 12 and up. Each player plays a tribe of cannibals trying to put together the perfect combination of fire, pot and spices to score the most points. There's no player...
From the box: "Who's Had Who? The Celebrity Gossip Game "All the fun of after dinner seduction with none of the practical difficulty. "Who's Had Who? the ultimate in after dinner entertainment, at least seven times funnier than getting drunk and falling asleep in an awkward position. "A box full of hilarious gossip about the rich and famous together with...
Who’s Meowing? is a fast-paced party game full of blindfolds, meowing, and cat chaos! Players use Who’s Meowing? mini-game cards to trigger laugh-out-loud challenges where they must guess which player is secretly meowing - if they guess correctly they win a tuna card. Action cards add even more excitement, allowing players to steal tuna, trick opponents...
In Who’s The Boss, you compete with 1-4 other players (assisted by a non-playing banker) to roll and move around three concentric tracks, with the aim of having the most money at the end of the game. You have to try to get promoted to the inner tracks in turn, either by landing on the correct square, drawing the correct chance card, or collecting a set of...