Sim Novel is a card game in which the players create settings for imagined typical youth fantasy novels (or so called Japanese "Light Novels"). The game consists of a deck of cards with either characters, relation or attributes. Each player creates a network of cards where the characters are connected by relation arrows, and have various attributes. Points...
In Simiopolis players are building a colony on a distant planet. It is the not too distant future. The earth is too crowded and we need more space... fast. The colony of Simiopolis will provide the Simi II and its passengers a place to live. The planet has different types of terrain that include the 3 resources needed to build structures. Unfortunately the...
SimplyClever.Cards Arithmetic combines traditional playing cards, math flash cards and the multiplication table from 0 to 12. The deck has 52 cards in 4 colours numbered 0-12, and 4 jokers. The jokers have mathematical operators *, +, - and = so you can make your own calculations using the cards. Designed to function like a regular deck of cards...
SimplyClever.Cards Addition 1 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 0-12, and 4 jokers. Each card is illustrated with an addition calculation (e.g. 0+0, 2+1 or 6+6) corresponding to the card value from 0 to 12. One joker has a table showing which 4 cards match up for each value, in order to...
SimplyClever.Cards Counting combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 0-12, and 4 jokers. Each card is illustrated with a number of symbols (dice, pencils, owls and faces of girls and boys) corresponding to the card value from 0 to 12. One joker has a table showing which 4 cards match up for each...
SimplyClever.Cards Division 1 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 0-12, and 4 jokers. Each card is illustrated with a division calculation (e.g. 0:1, 3:3 or 48:4) corresponding to the card value from 0 to 12. One joker has a table showing which 4 cards match up for each value, in order to...
SimplyClever.Cards Multiplication 1 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 0-12, and 4 jokers. Each card is illustrated with a multiplication calculation (e.g. 0*1, 2*2 or 3*4) corresponding to the card value from 0 to 12. One joker has a table showing which 4 cards match up for each value, in...
SimplyClever.Cards Subtraction 1 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 0-12, and 4 jokers. Each card is illustrated with a subtraction calculation (e.g. 1-1, 3-2 or 15-3) corresponding to the card value from 0 to 12. One joker has a table showing which 4 cards match up for each value, in order...
SimplyClever.Cards Addition 2 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 16-45, and 4 jokers. Each card is illustrated with an addition calculation (e.g. 8+8, 6+10 or 22+23) corresponding to the card value from 16 to 45. One joker has a table showing which 4 cards match up for each value, in order...
SimplyClever.Cards Addition 3 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 48-144, and 4 jokers. Each card is illustrated with an addition calculation (e.g. 24+24, 35+45 or 90+54) corresponding to the card value from 48 to 144. One joker has a table showing which 4 cards match up for each value, in...
SimplyClever.Cards Decimal Numbers 1 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 0,01 to 1,0 and 4 jokers. Each card is illustrated with a decimal value or diagram (e.g. 0,20, 0,25 or 0,50) corresponding to the card value from 0,01 to 1,0. One joker has a table showing which 4 cards match up for...