First published in today's form by Ravensburger in February 1959, have the rights for the brand name Memory. There are versions known from Japan in the 16th century - matching pictures painted on shells. Known as Awase or Kai-awase. In USA and England known as Pairs, Pelmanism, or Concentration. But these are played with simple playing cards. In...
An hilarious race to get a Ute, Blue Heeler, BBq, and Footy Club Membership! Includes playing board and die, playing tokens, "Tassie Devil" "Raw Prawn" and Square Deal" cards other cards and play money. Whether you're winning a chook raffle or the Melbourne Cup; buying a ute or a blue heeler; Joining a footy club or wrestling with a crocodile; or even...
In this mafia game players are different gangsters travelling around the world. The object of the game is to deliver three kills and $100,000 cash to godfather in Palermo. There are different squares on game board which have their own decks of cards. There are MAFIA-, DOLLAR- INTERPOL- and LAW-cards. Each deck contains different action cards. Two cards are...
Description from the publisher: In Re-Chord guitarists each have a hidden secret color which only they know until the very end of the game. There are three options per turn but the main action is choosing a pick from either the public draft pile or the bag, then deciding where to place it. Each pick has a power relating to the board or other picks which...
RE:VERSUS is all about getting points on the board and stealing from your opponents! Combine your cards to score quickly, but beware -- the other side is out to get your points too! There are 83 cards in the deck. They are numbered 1-10, twice. There are also 2 Re:Versus, 2 Wilds and 2 combo Re:Versus/Wild cards. Each card has a white half and a black...
Reach is an LDS card game. The game features two identical decks of 80 cards, each featuring a scripture from The Bible, The Book of Mormon, The Doctrine and Covenants, or the Pearl of Great Price. One deck is spread on the table face up and the other is given to "a reader." This player reads the scripture on a card from his/her and then the other players...
In Reactor Rescue, players take on the role of engineers whose spacecraft have malfunctioned while en route to fix a failing reactor in the city of Electra. Each player must repair their own vehicle by building real electronic circuits, before returning to the city. Only one engineer will complete their mission. To make repairs, players must collect...
This game is published by Judy/Instructo, a division of Frank Schaffer Publications, Inc. It appears to be recommended for children Ages 5 - 8 It consists of 10 nursery rhyme cards and 30 word cards. The word cards are shuffled and spread face down. Each player chooses a nursery rhyme card and places it in front of him or her. Players take turns picking up...
From the box: Read'em is a family game that combines the skill of word building with the thrill of poker. The object is to win chips from other players by creating the best "hand" or by bluffing your opponents into thinking you have the best hand! Can a clever wordsmith outplay a wily poker bluff? Who'll win all the chips? That's the fun and excitement of...
The box that I received is "Set 1" in the official card game series. It contains three decks of 64 cards each: Over the Rainbow, Speaking Out, and Lost in Space. Each deck is a themed game of Go Fish containing 16 sets of 4 cards each. However, the cards contain advanced vocabulary words from Reader's Digest Word Power columns. The four facets of each card...
The longer, the better! Match the symbols on the tiles to trigger a chain reaction and earn points. The longer the reaction, the better! Every move is a puzzle that requires perceptiveness and planning. Finding the best option gives great satisfaction. With a small box and fast gameplay, it's the perfect game to take on the go. —description from the...
OBJECTIVE: Catch and bring in the highest total weight of fish. GAME PLAY: Draw a boat, choose your fishing "jigs" (rods) and lures, then set out to catch fish. You decide how far to travel (up to your boat's max speed) on each turn, but you have to slow down if you're in the weeds or in a dock zone. Travel around the water "casting" and "flippin'" fish...