In Civilia, players place down overlapping cards to make groups of symbols and expand their civilization. The player that builds the largest group of a symbol becomes World Leader in that sector. Exploit your superiority by planning and achieving to score points before your opponents take back the advantage! Score final points after the last card is drawn...
A competitive, low-luck, 15-minute card game for two players, focusing on the tactical nuance of a medieval duel. You stand across the bloodied mud of the battlefield. Your mortal enemy is just out of range, seething with lethal intent. Only one of you will walk away; only one will be victorious. Choose your weapons, test your mettle, and cross steel with...
In 大戦争のあとしまつ (Daisensou no Atoshimatsu), roughly "Cleaning Up the Mess After a Great War", players take on the role of political superpowers aiding in a fictional war. It is a trick avoidance game, which is to say a trick-taking game where the aim is generally to not win tricks, as most will lose points for the winner. However, the winner of a trick will...
BLOCK THE COCKS, GET THE CHICK! Aren’t you tired of watching corn? So make your way down to the local barn to pick up a chick. Once you spot the one you want, strut up to her and pull off your best move. Charm her into following you, but beware, the game of love is never that simple, you will have to block cocks or be Cock Blocked! Goal: Using movement...
Clockworks is a betting game based on Poker. There is a card dealt into the middle of the table which is shared among all players' hands. When a player is dealt a card of the same suit it dealt, he or she can pay to replace the card in the center of the table. Subsequent players can buy the replaced card for their own hand in lieu of being dealt a card....
A trivia game where the players will answer with both a number and a tolerance interval (e.g. 42 +/-10). The player(s) with the smallest correct interval wins the round and get(s) one point. When a player hits spot on with a correct answer and an interval of +/-0, they get a bonus of two points. The winner is the first to get to five points. All answers in...
Cloud 9 - The Daring Game of Ups and Downs Players earn points by daring to stay in the basket of a hot air balloon as it rises. Points increase as the balloon climbs from cloud to cloud, but so does the risk of the balloon falling. Should you jump out to save your points or trust that the pilot will take you safely higher? Everyone places their passenger...
Mersz kockáztatni? Légy részese annak a fantasztikusan egyedülálló kalandnak, amely az egész család számár szól! Ez a kis okos kockázatvállalós játék egy gyönyörű meglepetésekkel teli világba fog elrepíteni téged. Egy légi jármű fedélzetén vagy a többi kalandvágyó társaddal együtt és Celestia városba kell kis utazásokad tenned, és visszaszerezd számukra...
Club 3 was first published as game in the magazine in "WIN" #45, the zine of the "Spielekreis Wien" in Austria. It was published in the Swiss gaming zine "AHA" two months later. The game is somehow a derivate of Poker - with less cards, less combinations, but more interactions between the players. The card deck consists of only 24 cards; 4 suits of 6...
Clusterfight is a party game of hypothetical battles for 3-12 players. If you've ever stayed up into the wee hours debating the finer points of Freddy vs. Jason, or Kirk vs. Picard, this game's for you. And seriously, who really thinks that the landmark case of Alien vs. Predator settled anything? Nobody even stopped to ask, "What if Predator had laser...