Oh no! The sneaky wolf has entered the farmhouse! He might already have disguised himself as a sheep, a hunter or a hunting dog. In order to confuse the wolf, the hunter and animals in the farmhouse also start to disguise themselves. As a result, nobody can tell each other apart anymore. Meanwhile, the shepherd boy has repeatedly fooled others by crying...
This expansion-character was given for free for who bought the game from Capstone HK ltd. at Spiel 2013. She has value 3.5. Before the start of the game there is a preparing round by whom Little Red Riding Hood will know which player is the wolf. She has to look at cards of players who are the wolf, and just like the boy she always says she sees a wolf, or...
This expansion was given for free at those who bought the game from Capstone HK ltd. at Spiel 2013. It consists of 3 cards (3 pigs) and can only be used in the advance game. They replace the advanced hunter, hunting dog and sheep. If you select the action 'peeking at a character' and see a pig, you randomly select a character from that player and he...
The creative word game. Challenge your friends and family in this tactical word game. Grab a pen and create the longest words to earn the most points. All players have the same letters at their disposal, so play smart and beat your opponents. If you can’t form a word, you can choose to bluff. But when caught bluffing, you will receive penalty points. Be...
"Word Ace combines the strategy and competition of Texas Hold 'Em with the intellectual challenge of classic word games." The deck consists of 100 letter cards, each with a point value. Dealing and betting structure is identical to Texas Hold 'Em; however, the remaining player with the highest scoring word wins the hand. Players may use all seven cards...
In Word Drop, there are two teams: the “secret word team” and the “guessing team.” The secret word team is assigned a word that their main player must then use in a short conversation timed by a 3 minute sand timer. The other member(s) of the secret word team will need to help guide the flow of the conversation such that the main player can use their...
Word'em is a card game of betting, bluffing, and spelling-showdowns for ages 10 and up. Word'em melds the “make-your-own luck” aspect of poker and the cerebral challenge of word games. Every card features a letter and a point value. Your goal in each game is to form the highest-scoring word with the cards available to you, and win the hand. Word'em cards...
This card game consists of two decks: a deck of topics and a deck of consonants. Both decks are shuffled and five consonants are dealt. The first consonant may not be used by the players in their word but the other consonants may be used and are assigned values of one, two or three. The topic is read aloud and the players must think up a word that fits the...
Waddingtons Word of Mouth: A quick-witted word game of imagination and bluff. From the back of the box: Word of Mouth is a modern variation of an old game in which players select obscure words from the dictionary and try to make up bluff definitions. In Word of Mouth, the fun has been enhanced as players must place their best on the one definition they...
Players take turns rolling and moving around a circular board (a la Monopoly) in an attempt to "publish" 10 books or obtain $100,000. Each player starts with $20,000 and a hand of 4 cards, each with a word ("Lethargy") and four other numbered words ("1. potency, 2. mutability, 3. felicity, 4. vigor"). In the middle of the board are 4 numbered spaces, 1-4....
In this game, players place bets on whether the current player is able to find a word in the specific topic using all of the given letters. Each player may bet between one and three chips on either yes or no. (The current player bets last and must bet yes). The spinner is used to determine how many letters is picked each time. The first player to acquire...
Working Witches is a cozy and clever bluffing card game of witchy wagers. Players take the role of mayors eager to bring whimsical witch businesses to their towns. Each round, a new witch arrives, seeking the perfect place to set up shop—be it a potion parlor, broom boutique, or charm café. To win her favor, players boast about how many magical services...