In Word Drop, there are two teams: the “secret word team” and the “guessing team.” The secret word team is assigned a word that their main player must then use in a short conversation timed by a 3 minute sand timer. The other member(s) of the secret word team will need to help guide the flow of the conversation such that the main player can use their...
Word'em is a card game of betting, bluffing, and spelling-showdowns for ages 10 and up. Word'em melds the “make-your-own luck” aspect of poker and the cerebral challenge of word games. Every card features a letter and a point value. Your goal in each game is to form the highest-scoring word with the cards available to you, and win the hand. Word'em cards...
This card game consists of two decks: a deck of topics and a deck of consonants. Both decks are shuffled and five consonants are dealt. The first consonant may not be used by the players in their word but the other consonants may be used and are assigned values of one, two or three. The topic is read aloud and the players must think up a word that fits the...
Waddingtons Word of Mouth: A quick-witted word game of imagination and bluff. From the back of the box: Word of Mouth is a modern variation of an old game in which players select obscure words from the dictionary and try to make up bluff definitions. In Word of Mouth, the fun has been enhanced as players must place their best on the one definition they...
Players take turns rolling and moving around a circular board (a la Monopoly) in an attempt to "publish" 10 books or obtain $100,000. Each player starts with $20,000 and a hand of 4 cards, each with a word ("Lethargy") and four other numbered words ("1. potency, 2. mutability, 3. felicity, 4. vigor"). In the middle of the board are 4 numbered spaces, 1-4....
In this game, players place bets on whether the current player is able to find a word in the specific topic using all of the given letters. Each player may bet between one and three chips on either yes or no. (The current player bets last and must bet yes). The spinner is used to determine how many letters is picked each time. The first player to acquire...
Working Witches is a cozy and clever bluffing card game of witchy wagers. Players take the role of mayors eager to bring whimsical witch businesses to their towns. Each round, a new witch arrives, seeking the perfect place to set up shop—be it a potion parlor, broom boutique, or charm café. To win her favor, players boast about how many magical services...
World at Risk is a fast paced world domination card game. Players bid Combat Cards to compete for Countries in a race to conquer continents and take over the world. When a player collects all the cards of a continent, it is controlled by that player. Each Continent has a Victory Point value. The winner is the player with the highest Victory Point value at...
Congratulations, you've made it to the world championship! Unfortunately, it's the World Championship of Russian Roulette. In this press-your-luck bluffing game of simultaneous play where no player has to wait for their turn, you play the part of a captain of a Russian Roulette team competing against the world's best Russian Roulette teams. The first team...
World–Facts is an entertaining geographical guessing game for 2-6 players aged 12 and up. Does Canada or Australia count more inhabitants? Does Rio de Janeiro or Sydney indicate a higher average temperature? And does London or Rome have more annual rainfall? These are just a few questions, where the players need to find an answer. TIn doing so it is not...
The second edition of World Facts includes many more cities, countries and categories than the first edition. In addition the rules got simplified so that new players can join the game immediately. World–Facts is an entertaining geographical guessing game for 2-6 players aged 8 and up. Does Canada or Australia count more inhabitants? Does Rio de Janeiro or...
Detailed book explaining rules for 80+ dice games and variants. Fully illustrated with odds tables, score sheets, photos, cartoons and playing examples. Games include Boss Dice (and variants - including "Bogey's game"), Liars Dice (and variants), Captain Ship and Crew, or Monterey Games you Keep Score in - Yacht, Ten Thousand, Crag, Hooligan, and Chicago...