Primero (Primiera) is an Italian, renaissance-era card game that spread across Europe in the 16th century, becoming favored in the Elizabethan court. It is hand-based wagering game, not too dissimilar to Poker. Like poker, the goal is to have the highest-ranked hand after several rounds of wagering, although the exact rules differed among numerous regional...
Description from the publisher: Prince's Gambit is a casual card game where each player is a vampire called to the court of the vampiric Prince of the city. Players must cooperate to gain the favor of the Prince while deducing who among them are secretly the traitorous Sabbat infiltrators. How to play Players belong to one of 14 vampire Clans, and to one...
The Story: The year is 1702. As a humble bean farmer, you have grown restless and yearn for adventure. You gather your belongings, sell your farm and purchase a small sloop from the local shipyard. With entrepreneurial vigor, you set sail for the nearest island, hoping to turn a meager profit on your final barrel of beans. The leaders of your nation soon...
This is a game of land development and litigation. Each player is assigned an area of the board, containing three land sections and building lots of different colours (red, yellow, orange or blue). The object of the game is to be the first to build all of your nine buildings. On your turn, you gamble for income. The income die is rolled; if it comes up on...
“Rome doesn't reward traitors” (puts them to rule) Pro Roma! is a strategy and management game in which players put themselves in the shoes of Rome senators with the goal to obtain power through their management to lead their faction to the hegemony . To do this, first they must fight in the Senate to obtain Charges and be able to take control of the...
Professional is a dice rolling game where players go around the board "training" themselves in any of the four sports in the game: golf, snooker, tennis and track. It has a board resembling a Monopoly board with spaces with sports competitions, training, and both specified and random events. The game features five decks of cards: One for each sport and one...
Prohibition Heist: 1929 is a competitive strategy game set in Prohibition-era Manhattan. Players control rival gangs competing for territorial dominance, income, and influence through coordinated heists and public stand-offs. Each round, players secretly assign actions before resolving simultaneous confrontations across the city. Controlling districts...
Pros And Cons: The Gambling Game For Professionals And Convicts. Pros and Cons is a gambling game based around the odds of throwing a specific number with two dice (7 being the most probable – 2 and 12 the least probable). Shrewd choices give players the chance of winning the cash put down by the others as well as being paid for services rendered. The...
Proxy War immerses players in the conflicts of the modern era where angry citizens take up arms against an oppressive government while lurking foreign powers try to beat their rivals through exploiting war for profit. Proxy War is the ultimate 2-8 player game of cooperation and competition where players become dictators, rebels, and greedy foreign powers....
OUTWIT YOUR FRIENDS Make up fake answers to real trivia questions and score points when you psych out your friends in this hilarious party game based on the popular app. BRING TO YOUR NEXT PARTY Choose a category and read the question, make up an answer and pin it to the board, then wait and see who you psyched out. Win even more points if you pick the...
Psycho Loco is a strategic card game for 2-5 players. Players bet on how many of their cards they can match to the target Psycho Dice over five rounds. The winner of each round acquires all wagered Betting Bones as well as an all important Skull Token. The player with the fewest Skull Tokens at the end of the game must risk the pain of eating a Russian...
A social deduction game in which one player is a psychotherapist trying to discover what shared dreams their patients suffering from mass hysteria have been having. The game uses large cards with surreal dreamlike images set out in a grid. The Patients all know which card they’re discussing but the psychotherapist does not. The problem is that one of the...