A royal duel for 2, a stylish medieval card game notable for hidden-variable win conditions, making each play both surprising and strategic. Duel your opponents supporters to dust, convert them to your own side, or buy your way to victory. Players compete to recruit allies from one of three draw decks, at the bottom of each being a special ally with game...
Welcome to the jungle! Mystic Monkeys is a fast paced, easy to learn two-player showdown. You and your opponent will play as rival monkey clans. Take turns using mind control powers to move your opponent’s monkeys and harvest the mystical powers that the jungle has to offer. Outwit your opponent in battle by using combat tiles earned during the game. Your...
The three Windsprites are fickle and indifferent. Entice them to bless your village through offerings of sincere devotion. Prove your village’s devotion to the Windsprites by making offerings that appeal to them in this 6-card expansion game for Mysticana. Use the cards in your hand or field as offerings, slowly revealing face-down cards as additional...
The queen has called a council meeting. As her two most trusted advisors, push your preferred interests to garner her favor and guide the realm’s future. Convince the queen through shrewd manipulation and strategic gambits. Match your agenda to your secret interests while battling to keep the queen interested in your side of the conversation. The advisor...
GAME SYSTEM This entry is to allow for discussion/rating of the game system as a whole, and the foundation deck in general. It is not for a specific game. Living elements interweave throughout the realm. A water guardian extinguishes a roaring wildfire that leaves behind unrecognizably scorched earth. The seared avatar of that earth rises and consumes the...
Sorcerers’ Showdown is playable with Mysticana: A Foundation Deck core cards, and its rules are included in the core wallet. Two sorcerers clash in battle, each spell and counterspell growing less predictable as they wear down. Sorcerers’ Showdown is a dueling-like game for 2 players using the Mysticana deck. In the first round, players are dealt 8 cards...
A fantasy-style trading card game in which the players (dubbed MYTH Commanders) deploy Creatures, cast Sorcery, equip weapons, and change field conditions in order to attack the other Commander's Fortress. A Fortress consists of three Towers, each with 200 hit points, or Wall Points. The first player to bring their opponent's Towers to 0 Wall Points each...
"Without a doubt, the retro beat-em-up theme and the chosen game mechanics are a match made in radioactive heaven. -Buns, The League of Nonsensical Gamers" N30N City RUMBLE (NCR) is a two-player "beat 'em up" card game that simulates 5-on-5 tag team combat between mutant martial artists in a radically dystopian 90s setting! Each turn, you’ll trade for...
Naginata is a direct confrontation between 2 samurai who clash in a Dojo. Both of them will try to reduce their opponent's life points to zero (0) to defeat them and win the game! Both players will firstly choose a Weapon to be their Starting Weapon. There are 3 Weapons available: Wakizashi, a light knife; Katana, a dangerous sword; and Naginata, a heavy...