In Gulag, you take on the role of a loyal or disloyal worker in a totalitarian regime, the former trying to complete a Canal and the latter trying to sabotage the same. As a loyal worker, you win by finding other loyal workers and play work cards to add work to the Canal. As a disloyal worker, you win by finding other disloyal workers and play strike cards...
In the game Guntia, you move your piece by rolling the dice on a map through the district of Günzburg to occupy free communities. You succeed in occupying a municipality if you win an extended Rock Paper Siccors (+2 more gestures) against your fellow players. Once a municipality is occupied, it may no longer be entered by other players, with the exception...
The original Japanese title means "Is it rock? Is it paper?" The game is basically Rock-Paper-Scissors. There are 12 cards, of which 6 are Scissors, 3 are Rock and 3 are Paper. Additionally, every card has a coin value between 0 and 2. Two cards are discarded secretly, and the other ten are dealt to the players. Players play a card face down and reveal it...
Ha-Shin is a tabletop miniature wargame set in fantasy medieval Japan, where the forces of Light battle the forces of Darkness. It was published in issue #9 (February 2002) of Ravage, a French miniature wargaming magazine. Each mini has several stats describing its ability to move, shoot, fight and use "Chi" powers. The most important is Action Points (AP)...
The game is played on a printed fabric board depicting two temples and two do-jos. The contents include 2 dice, 12 colored glass gems and a drawstring to tie up board and the contents into a tidy bag. Each player attempts to move their gems from one corner of the board to the opposite corner. The first player to move all 3 of their gems to the opposite...
Essentially a board game version of "Paper-Scissors-Rock," Casting Stones uses a "Spells-Potions-Charms" hierarchy for competition between players. Players "cast" by rolling their allotted five coin-like "Casting Stones" to generate Spells, Potions or Charms, depending on which way the stones land. The object is to beat your opponent's roll and end up...
The newest Harry Potter Board Game allows players to take the roles of their favorite Harry Potter Characters and enter the magical world of the Dueling Club. Players may travel from class to class in order to learn more powerful spells with which to duel opponents or they may venture to the common areas of Hogwarts and procure magical items that may help...
Hatfield vs. McCoy is a turn based card game of hillbilly combat and strategy. Each family deck contains character cards for that family. Players will use family cards in combination with action cards against other player’s families. The fate of your family is determined by the defense of your farm while doing all that you can to eliminate any family that...
Hatfield vs. McCoy "Shotgun Shootout" is a short two player card game (5-10 min) that is spin-off from the traditional Hatfield vs McCoy card game. This fast paced game pits three members of both families in a high stakes shootout. The players will go head to head in Rock, Paper, Scissors. The winner targets an opposing family member and makes the other...
Have at You! is a quick-playing card game about hand-to-hand combat during the 16th to 18th Centuries, as inspired by films such as the Errol Flynn classics of the 1940s as well as the more recent Pirates of the Carribean series. Each player takes the role of fighters who can get their hands on any weapons available to defeat the enemy. Each fighter has a...
Havoc! The Combat Card Game! is a fast-paced cards-and-dice game of deadly hand-to-hand combat. Set in the era of swords and shields, spears and axes, Players take on the role of Knights, Barbarians, or other fighters locked in a deadly struggle. Players can choose combat scenarios from a range of historical eras, or from fantasy settings. After choosing...