Translated as Soldier of Fortune, this game features players trying to construct a castle. Each turn, players secretly select two actions from a possible six. If a player is the only one to pick a particular action, then the action gives more benefits. Otherwise, players pick certain actions to earn money, build pieces of their castle, steal from other...
Struggling to choose the top religion? Can't decide between Bible-thumping evangelism or benign, gentle Buddhism? Make the process fun and easy with God Trumps, our cut-out-and-keep metaphysical card game for all the family. Devised by Christina Martin. Cartoons by Martin Rowson. Published as a promotional item in the New Humanist magazine. Announcement of...
Welcome to Gods & Minions – the customizable card game of fantasy warfare First of all: Gods & Minions is a card based tactical combat game, so one game represents one battle. You and your opponent each represent generals who command their troops. The troops are displayed using cards. Compared to a full wargame (like Warhammer), Gods & Minions is much...
Godsgloom is a fantasy mass-battle wargame designed for a compact battlefield and rapid, intense gameplay. In Godsgloom, players assume the roles of demigods, commanding diverse fantasy armies in a brutal struggle for ascension. The game strips away the long hours and massive tables typical of the genre, focusing instead on constant, high-stakes...
Godzilla Battle: Monster Card Showdown! is a two-player battle card game based on rock-paper-scissors. Choose one from each of the four popular monsters: "Godzilla," "Mothra," "King Ghidorah," and "Mechagodzilla," and aim to win the battle by utilizing skills and playing cards like a fighting card game. Similar to the rules of rock-paper-scissors, the...
A luck-heavy, ultra-simple card game for 2 players. Decks must be 15+ cards and both players must use the same number of cards. To begin the game, players remove a 'leader' card from their deck. The objective of the game is to have a card attached to the leader in every orthogonal direction. A round is 2 stages: firstly, each player selects a card from a...
In Going the Distance, players get to live the drama and excitement of boxing’s golden age. You will wince when your fighter takes a heavy blow, feel exhilaration when your boxer evades a determined flurry, and feel euphoria when your fighter knocks out what seemed to be an indestructible foe. Set in the 1930s and 1940s, players create sporting history...
Golden Girl, Saphire, Rubee, Onyx and Jade are the Guardians of precious jewels called Gemstones. Gemstones made the guardians strong and skillful so they can defend their beloved kingdom of Argonia from all enemies. One of these enemies, the Dragon Queen, seeks to conquer Argonia with her band of evil warriors. To win the game, gain the most power gems to...
"I remember back before the great war, we didn't have any fancy machinery guns to add to our two-winged air-scrapers. So, when two hot-shot fly-boys needed to settle their differences, they grabbed a buddy and had them duke it out mano-a-mano on the wings of aeroplanes. Those crowds would sure hoot and holler as we flew nearly 50 mph to heights of almost...
You and your pardner find yourselves having a little disagreement. Before you know it, you’re out under the high noon sun on dusty mainstreet, near 20 paces apart, half the town out watching and a mighty silence in the air. “Alright,” you say, and spit in the dust, “let’s figure this’n out.” Only natural you’re both real twitchy about now. You’re putting...
Green is the first game of the GreenGreenerGreenest set. Green, Greener and Greenest are three games that use the same set of components. Green is a game for 3 players derived from The House of the Flying Blades and brother game of RED and BLUE, by the same designer, that uses a non-transitive capturing mechanism. Depending on the set, you’d have: Basic: a...