City of Ideologies is a strategic board game in a futuristic setting for two up to four players. Humanity had to leave Earth centuries ago and travels in search of a new home in a huge city by the vastness of space. Players assume the role of leaders who are trying to reshape the city after their vision in an erupting revolution against the old system. For...
This is the Lappi version of the CityBusiness game series. Unlike most games in the series, this one is not centered on a single city/town but rather a wider geographic area - in this case, the whole of Finnish Lapland. CityBusiness is a series of games, each of which is basically a light version of Monopoly localized to a city/region of Finland. The games...
This is the Oulu version of the CityBusiness game series. Oulu, up in the northern Bay of Bothnia, was formerly known mainly as a seaport especially for the tar trade, but is now the 5th largest city in Finland and the hub of the 4th largest urban area, known for it's university and the vigorous industrial and business growth of the area, especially in new...
This is the Turku version of the CityBusiness game series. The southwestern city of Turku is the oldest city in Finland (founded 1229), was the capital before Helsinki until 1812, and still is the 6th largest city and the hub of the 3rd largest metropolitan area in the country, the capital of it's region, and an important seaport with shipyards....
CityTriXX is a 75 to 150 minutes deep financial strategy game designed for 3 to 5 players where players are investors managing railway companies. Skillfully blending the mechanics of trick-taking games with the world of financial games. You will have to play your hand of cards to obtain the resources you need to make the companies in which you have...
Two to four (or more) players represent one of ten world civilizations (Middle East, North Africa, India, China, Meso America, etc.) Each civilization is rated for ten attributes (Conquest, Trade, Culture, Science, Agriculture, Religion, Sea, Government, Equestrian, and Engineering). The value of each attribute is randomly determined by rolling a die at...
Civil-ice-ation is a civilization building game played using Icehouse pieces and common household game components. Players attempt to finish the game with the most "Civilization Points" by developing their civilization. The components needed to play this game are: - 8 stashes of Icehouse pieces in red, orange, yellow, green, purple, blue, clear, and black....
Civilization is a game of skill for 2 to 7 players. It covers the development of ancient civilizations from the invention of agriculture c. 8000 B.C. to the emergence of Rome around the middle of the third century B.C. Each player leads a nation of peoples over a map board of the Eastern Mediterranean and Near East as they attempt to carve a niche for...
This is a standalone variant for Civilization. Its rules are based on Advanced Civilization more than the original Civilization. Included are more civilization advancements (both quantity and type), which give the players new options for advancement, as well as a slightly restructured commodity trading round, which has new resources and disasters to be...