Objective: be the first to get the permanent majority of votes for the coming election of the mayor - learn more about the city of Neustadt am Rübenberge - moving/acting by turns. Each player rolls the die, moves according the number, follows instructions of space landed on; buys, if possible and/or (preferable) votes. "Chance" cards are created with...
Objective: be the first to get the permanent majority of votes for the coming election of the mayor - learn more about the city of Oldenburg - moving/acting by turns. Each player rolls the die, moves according the number, follows instructions of space landed on; buys, if possible and/or (preferable) votes. "Chance" cards are created with circumstances out...
Objective: be the first to get the permanent majority of votes for the coming election of the mayor - learn more about the city of Peine - moving/acting by turns. Each player rolls the die, moves according the number, follows instructions of space landed on; buys, if possible and/or (preferable) votes. "Chance" cards are created with circumstances out of...
Objective: be the first to get the permanent majority of votes for the coming election of the mayor - learn more about the city of Potsdam - moving/acting by turns. Each player rolls the die, moves according the number, follows instructions of space landed on; buys, if possible and/or (preferable) votes. "Chance" cards are created with circumstances out of...
Objective: be the first to get the permanent majority of votes for the coming election of the mayor - learn more about the city of Ulm - moving/acting by turns. Each player rolls the die, moves according the number, follows instructions of space landed on; buys, if possible and/or (preferable) votes. "Chance" cards are created with circumstances out of the...
Objective: be the first to get the permanent majority of votes for the coming election of the mayor - learn more about the city of Wolfsburg - moving/acting by turns. Each player rolls the die, moves according the number, follows instructions of space landed on; buys, if possible and/or (preferable) votes. "Chance" cards are created with circumstances out...
Colonizers have built a military fortress and are waging a brutal invasion of your lands. Can you prevent their wagons from bringing supplies to the fort and burn it to the ground before the train reaches the Golden Spike? In Burn the Fort, each player takes the role of a historic warrior fighting to stop colonial invasion of their lands. Players take...
Business 2000 is a board game you can play with the whole family or with friends. The game was first released in 1989. The rules of the game are very similar to the well-known series of Monopoly board games . Therefore, a person who had ever played Monopoly, will quickly adapt to the rules of Business 2000. Business 2000 is an economic strategy that...
The follwing has been taken directly from the box (spelling errors have been preserved): Business India A Trade Game A game of Buying and Selling Banking Mortaging etc. Expand your BUSINESS with Tranportation PROVE YOURSELF AS A RICHER OF ALL From the Rulebook (written in English and Hindi): The object of the game is to learn business or trade buying, and...
Business Strategy is a management game where players have to compete for the resources needed to produce their finished goods. They then compete in the marketplace to sell their goods. The winner is the last player to be in business. Games can also end by player agreement, as it is possible for all players to establish stable companies, particularly if...
SGB-15 Business War (1986) (5800) Two 11x17 country displays (Japan & USA), divided into provinces (5 for the USA and 8 for Japan). Two thick pads of one-sided record sheets (each 5x8”). One heavy cardstock PAC (presumably a stand-up display since it has identical info on both sides). One sheet of 156 counters which have a building-looking symbol on half...
Each player puts a band on a cup, wrist, or bottle. Players hang out at a party as they normally would while also carrying out the dares printed on their Buzzed Bands. Keep following through with your dare until someone switches bands with you. Play continues until a player has received the Switch Bands for a third time. Everyone wins when they play this...