A Monopoly variant using locations in East Lansing, Michigan instead of Atlantic City. Tokens are wood "text books". Houses & hotels are red and white plastic push pin tops. Chance & Community Chest cards are replaced with "Contingency" and "Campus Mail" cards. The board is identical to Monopoly except for Park Place ("The Union", in this case) is swapped...
Spectrobes Input Cards are hard plastic and are part of a system present in all three Spectrobes games. It used to acquire rare Spectrobes, Custom Parts, Minerals, and weapons. In Spectrobes, you unlock Card Input from a cube, while in Spectrobes: Beyond the Portals, you unlock it after repairing the escape pod. Player enter the code at the back of the...
Speculation is a game about having as much worth as possible when the game ends. And unlike some Monopoly-like games, this one definitely ends when one of the draw piles are empty. You start the game with €150,000 and that's all the money you get from the bank. No beauty contests to win here, so you'd better spend them wisely. You will get cards with...
In this monopoly-type game the properties are (existing Hungarian) companies and players can only buy shares of the companies. Moreover, when a player arrives to the appropriate space, the other players also can buy the shares of that company. But it is more expensive, since when shares of a company are bought, the value (and price) of all the shares of...
Players are director of a bank and will invest in products, develop and bring them to the market. At the beginning of the game everyone receives a card which states which products are to be purchased. With some starting money and one first random product, every turn dice are rolled and paws moved. The board shows all available products, and whenever the...
Your goal in Speicherstadt Hamburg is to become a Senator in Hamburg during the late 19th century. To do this, you'll buy goods from the ships arriving in the harbor, repackaging some of them to create "donations" (i.e., bribes) to the Senate, while placing other goods onto the market in order to recoup funds needed for future purchases. The Senate gives...
Spellcraft is a competitive team-based game, where teams of mages split into two sides, each fighting for their throne while also crafting powerful spells through elemental management (by gathering elements to craft spells from the available menu). Each player controls a single Hero. All players move and perform actions on the same map, whilst having their...
Microbadge: Spellfire is a CCG put out by TSR, using many of the monsters and personalities from the various Dungeons and Dragons settings (Forgotten Realms, Dark Sun, Ravenloft, Dragonlance, etc). The first player to play 6 realm cards and successfully protect them wins the game. To attack enemy realms and defend their own, players use heroes, monsters...
June 1994 - These boosters were also released with the first edition double decks. They had 14 cards that could be found with standard decks, plus every pack had one of 25 chase cards. These chase were the first AD&D champions. It also had 6 cards names for people at TSR: Gib Ekim (#4), Gib Evets (#11), Gib Htimsen (#13), Dori the Barbarian (#12), Red Zeb...
August 1994 - Making their premier at GenCon '94 in clear plastic packages, not that which we know them in today. Many new concepts were brought in this set. First and most obvious, Ravenloft became the 4th world to formally join Spellfire. This Set also gave us the first werebeasts (Loup Garou, Sir Heirgaard, etc) and the first real undead (sorry, but 4...