Genesis is a Tactical Collectable Card Game, which combines concepts from collectable card games such as deck building, collecting, and rule text on the cards, along with familiar concepts of tactical games. The tactical aspects of the game come through the addition of the arena, a 5x6 board where the core of the game takes place on. You and your summons...
Description from the publisher: Geopolitics Boardgame is a game of geopolitical dispute where the newly emerging World Order Cold War and bipolarity, presents a scenario of unimultipolarity, in which a single superpower interacts with significant regional powers (which tend to oppose the main power), and With numerous secondary powers (which, in general...
From LateForTheSky.com: STRONG, FEARLESS, INTELLIGENT, LOYAL... MEET THE GERMAN SHEPHERD! The German Shepherd is hailed as the world’s leading police, guard, and military dog, but there is so much more to this outstanding dog. Originating in 1899 in Germany, the breed first gained international recognition at the decline of World War I. Later, the fame...
Deadwood Game’s first board game is a 4X game set in the American West. Each player’s objective is to gain a set number of Pioneer Points, or have the last Pioneer standing. Welcome to the Wild West. It took you a few years, but you finally convinced your partner to make the trek. You’ve arrived at your destination and now it’s time to search the frontier...
Get Stuffed! is a Christmas-themed card game for 2-6 players. As one of Santa's elves, your aim is to fill your stocking with the items on your stocking list before everyone else. But keep an eye on all the other mischevious elves. They are either trying to put lumps of 'Noel the Coal' into your stocking to get you fired or steal your items. They will do...
In Ghost Raiders, each player is a Ghost Raider in a haunted hotel in the dystopian future in a race to become the Head Ghost Raider. Players try to collect canisters filled with ghosts to be the first player to have collected three canisters. Players draw scenario cards that will aid or inhibit their progress while trying to collect ghosts. There are two...
The goal is to get to 10th level - you begin at 6th. Each player has one card for every level they are, and maintains that hand size throughout the round. Each round the players are striving to collect sets of weapons, through fast paced Borderlands like trading. When a set is collected, it can be played on a section of game board that represents part of a...
Europe, end of 20th century. Our economy runs entirely on fossil gas and coal-fired power plants. Climate change is a fact. Which region will have sustainable (non-fossil) electricity production first and wins the game? Each game round, the electricity demand (in GW) in your region increases due to the fate of the Dice. It's up to you to build power...
Gilded Devils is an asymmetrical game of negotiation and economic conflict for 2-8 players. Set in America's Guilded Age, half the players take on the role of Industrialists, building railroads and factories in an attempt to make more money than their fellow industrialists, while the other half of the players take on the role of politicians, selling...
From the back: "Welcome to KFAT country. That great and wonderful expanse that stretches south from San Francisco to Salinas, possibly even King City. Where the U.S.A. comes out of the Pacific and across to the mountains that make San Joaquin a valley. "A land of virtually everything that could be wanted (except good snow). A place to raise the spirits of...
THE GLASGOW GAME is one of a series of Monopoly style board game developed by local YMCAs in the UK to generate funds for their activities. The games in the series are essentially the same, but as in the different versions of Monopoly, the board and the businesses are specifically themed to the town or city represented in the title - in this case the City...