Talons & Teeth, a 2015 Korea Board Games contest finalist, and Scott Czysz's very first game design, is a wildlife habitat / food chain card game for 1 to 3 players. Each player is dealt one of three available habitats: Woodland, Grassland, or Wetland, then starts building their habitat with two or more food sources that fit their habitat. Then, add...
Talvisota (Winter War) is a cooperative game for 2-4 players. The players are finnish commanders in one of the four frontlines, and they have to cooperate together in order to stop the Soviet advance. They gain points by eliminating the attacking forces or by assisting other commanders. The game ends after 8 rounds, and then the person with the most points...
In Tameri, you will experience everyday life in ancient Egypt, exploring a classic theme from an original angle that emphasizes agriculture, traditional life, and the high importance of weather cycles in the Nile Valley. In this game, you will farm the land, construct buildings, assign priests in different temples, build sphinxes, and so much more! Tameri...
There is another English name of the game called TamGu, which is the tranliteration of the Chinese name 淡古. You are a group of tourists on a 3-day (72 hours) trip to Tamsui. In the game, you have to utilize limited time and money to visit the Monuments and taste the local food in Tamsui to gain "knowledge points". After finishing the game, the player with...
User summary: たねまき (Tanemaki) is a card game from Hoy Games that bears similarity to Bohnanza in theme and scoring, but the basic gameplay is significantly different. The similarities are: Players are farmers growing different crops in up to two fields. When these crops are harvested, they turn over into coins (Hoyer) according to the distribution on the...
Tang Garden with all Expansions (Golden Age, Ghost Stories and Seasons and every other Promo excluding the Golden Cat). The Tang dynasty was considered the first golden age of the classical and now iconic Chinese gardens. Emperor Xuanzong built the magnificent imperial Garden of the Majestic Clear Lake as an homage of life itself and from where he ruled....
The Apricot can be added to the base game, to any Golden Age and Ghost Stories scenario. At the end of the game the Apricot can be considered as an additional tree for a set-collection, which can be composed by a maximum of 5 trees. If you have six different trees, the sixth will be considered as the first tree of a new set-collection. Includes: 2 Apricot...
This expansion is inspired by ghost stories from Chinese literature. There are different elements that will bring more interaction between players in intriguing ways. The Fox Ghost appears in many Chinese legends. It is a spirit that could shape-shift into different forms, often in a beautiful woman. Initially it was an evil and disturbing character, but...
The Golden Age is an expansion for ThunderGryph Games' Tang Garden. This expansion contains several of the stretch goals from the Tang Garden Kickstarter. Golden Age contains: 16 Garden Tiles (4 each of grass, rock, water, and tao) 8 Characters, each with a card and plastic miniature Emissary Gardener Geomancer Literate Musician Nobleman Princess Tao...
Chinese herbal medicine advanced brilliantly during the Tang Dynasty. Imperial medical colleges were built, state examinations for doctors were held, and the “Materia Medica”, a complete medical encyclopedia, with text and illustrations about almost one thousand medical substances, was released during the period. The search for the elixir of everlasting...
Character's Skill: Once per turn, the player may go back a level of an element in their personal board to advance one level on another of their elements. The wayfarer can’t go back a level on one element if it is on a bonus space (coins or character). Sight preference: Gain one coin for each decoration in the Wayfarer’s line of sight, his line of sight is...