Description from the publisher: Can you be the Archmage’s favourite by conjuring the most powerful mythical creatures? Use their unique abilities to bolster your magical powers or hinder your enemies in this game of luck, strategy, magic, and creatures of legend. Ember: Mage Nights sees a reprint of the wizard playing cards (in order for Ember to be a...
Players play animals in a forest. Five predator cards are lined up a row; above them three random herbivore cards are placed. Each player is secretly assigned one predator and one kind of herbivore. During a turn, a player can move an open herbivore below a predator card. When two of the same herbivores are adjacent, they will either fight (if they are of...
In Emergency Broadcast, players act as first responders on a mission to secure resources for the residents of their community. Over three rounds, floodwaters rise becoming more treacherous and leaving less available land and resources. The winner is the player who best meets their rescue objectives and earns the most points after three stormy rounds. Each...
Welcome back, Emperor. The time for unchecked expansion is over. Warmongers raise their flags over weaker empires, while civilized planets take shelter behind peace treaties. Brace yourself for rising tensions in this next chapter of Eminent Domain: Escalation! This expansion for Eminent Domain, which cannot be played without the base game, puts the...
Your empire has grown vast and powerful, reaching beyond every edge of the galaxy. Now you must ensure the ties that bind your planets do not falter. Assert your dominance in the political arena. Use your clout to advance your agendas. As your borders expand farther and farther, do not let the core of your empire fall into oblivion! Oblivion is an...
Double sided promo technology card given out to Kickstarters of the 1st Edition as a bonus for the delay on production. Elusive Victory Permanent Technology Research Cost: 12 Planets Required: Utopian and Prestige Prestige Points: Infinite Effect: You win the game. No exceptions, not even for family. Exclusive Victory Permanent Technology Research Cost: 5...
Your civilization has grown to the edge of the known universe. To expand farther you'll need to explore exotic worlds and learn their language and customs. Mine foreign asteroids for valuable crystal and befriend alien cultures in Eminent Domain: Exotica! Exotica is an expansion to Eminent Domain and cannot be played without the base game. The designer...
A total of eight promo cards included with Eminent Domain: Microcosm for play with Eminent Domain. The cards include three Politics cards and five different Scenario Cards. By name, the Scenarios included with these promos are Bountiful Harvest, Mobilized, Network Admin, Terraformer, and War Path. These scenarios can be used with the base game of Eminent...
The galaxy just got a whole lot smaller... Two mighty empires are about to collide. Play your cards right and become the ultimate ruler of this microcosm! Eminent Domain: Microcosm is a quick-playing two-player card game which brings you all the thrill of building a space empire in just 15-20 minutes. Each turn you take a card into your hand from the...
"Emlyn Hughes Team Tactix" is this game's full title and it's a vintage football board game promoted by the late great Emlyn Hughes and endorsed by the English FA. The object of the game is to build a team of 11 top class players within the playing time of 90 mins. The teams are drawn from a deck of glossy color picture cards representing the 11 first team...