Players take turns drafting Ritual Cards to add Lines, Decorations, and Sacrifices to their Sigils while forging Pacts with Cat-Demons. Your secret Favor of Lucipurr card rewards specific combinations, while Cat-Demon Pacts provide even more ways to earn Favor. When a player completes all three Sigils and summons Lucipurr, the house cat with the most Favor...
Objective: get as many cards as possible - acting simultaneously - place 8 cards uncovered upon the table; distribute remainig cards among players, forming a staple; simultaneously all players uncover their top one; if there is a matching one in the middle - grasp at it as fast as possible. Successfully catching a card players have to form a 'loot' staple...
A efficiency engine/resource management collectible card game that is so similar to Magic: the Gathering that rather then providing a description of the game on it's own merits the pubslisher just lists how it's different from other CCGs (i.e. Magic): How is Conquest Different From Other CCGs? 1. Faster pace. With 2 resources acquired per term (most every...
“Canaan circa 1300 – 1100 BC. Each player represents one Nation vying for control of Canaan (Palestine.) The land of Canaan is represented by a pool of 20 City Tokens. Tokens (of a different color) are also used to keep track of Armies. Each Army Token a player owns generates 1 Force in the Conquest Phase. Each Army Token roughly represents 1,000 men....
From box: King Harold, had just returned to England from the Crusades, not time to declare his succession who dies suddenly. Her 4 children are the heirs virtual, but only one can become the true king. Each player will have to impersonate at beginning of the game the King is not entitled, to one of four colors, in defiance of all the others to become the...
“You (Cortez) control a band of Conquistadors seeking Gold in the New World. Conquistador Points: You start with 20 Conquistador Points (CP) (1 Point = 25 Men). If you are ever reduced to zero CP you automatically lose. The Deck: There is one deck. There are 2 main card types: Conquistador cards and Indian cards. Conquistador card types include:...
Athens, Carthage, Egypt, Phoenicians, Persia, Rome ... great empires dominating at different times of the known World, the Mare Nostrum. so named by the Romans, but that would have happened if everyone had been powerful at the same time? The empire that dominates the most valuable territories will be the World Conqueror. Conquerors is a card game for 3-6...
Theme: Inspired by the ancient wisdom of the Vedic seers, this game attempts to introduce the properties of Chakras. Chakras are centers of consciousness and vitality. They are the energy vortices on the etheric body which envelops the physical body. When understood, mastered and balanced, chakras invoke certain abilities that allow us to become adept in...
In this Movie Edition of Consensus the object of the game remains the same as in the original Consensus, but the central theme of the game revolves around movies. Game play is driven by questions of opinion regarding movies. You do not have to be a movie buff to enjoy and succeed at Consensus Movie Edition. Consensus Movie Edition is not a trivia game. It...
In ConSTARlations, players take turns using cards to place, move, replace and remove cards in order to make specific patterns on the board (as dictated by their secret pattern card). When a player's pattern appears on the board — no matter whose stars are responsible — they score the card and pick another. Pattern cards are worth 1, 2 or 3 points depending...
Constructopia is a strategic city-building game for 2–4 players in which players compete as real estate investors to develop the most valuable portfolio of buildings. Over eight rounds, players roll six dice and select three to determine their turn. Each choice matters: the color of a die determines whether you gain personnel or construction materials...