Conflict of Alliances: Three Kingdoms(魏武三国)is a 2 or 4 player (does not support 3) game about diplomacy and warfare in the period of the Three Kingdoms in ancient China. This game integrates diplomacy, warfare, reinforcements and initiative in a simple card driven mechanic. Each player plays actions by the cards in their hand and tries to control more...
Congeria is a game where you decide how good or bad you want to play it. It's a card game where each player has their own goal to acquire 5 different colored gems. To acquire them, players take cards from decks in the middle that allow them to take gems from various locations. Either nicely from the communal pool or not so nicely from other players. First...
Card game about brazilian states and its capitals. The goal of the game is to get more state cards than the other players. There are three types of cards: brazilian maps, brazilian states and clues. Each player receive three state cards. One clue card is showed and the first player to call a state that corresponds to the clue, wins the state card. The game...
Objective: get as many cards as possible - acting simultaneously - place 8 cards uncovered upon the table; distribute remainig cards among players, forming a staple; simultaneously all players uncover their top one; if there is a matching one in the middle - grasp at it as fast as possible. Successfully catching a card players have to form a 'loot' staple...
A efficiency engine/resource management collectible card game that is so similar to Magic: the Gathering that rather then providing a description of the game on it's own merits the pubslisher just lists how it's different from other CCGs (i.e. Magic): How is Conquest Different From Other CCGs? 1. Faster pace. With 2 resources acquired per term (most every...
“Canaan circa 1300 – 1100 BC. Each player represents one Nation vying for control of Canaan (Palestine.) The land of Canaan is represented by a pool of 20 City Tokens. Tokens (of a different color) are also used to keep track of Armies. Each Army Token a player owns generates 1 Force in the Conquest Phase. Each Army Token roughly represents 1,000 men....
From box: King Harold, had just returned to England from the Crusades, not time to declare his succession who dies suddenly. Her 4 children are the heirs virtual, but only one can become the true king. Each player will have to impersonate at beginning of the game the King is not entitled, to one of four colors, in defiance of all the others to become the...
“You (Cortez) control a band of Conquistadors seeking Gold in the New World. Conquistador Points: You start with 20 Conquistador Points (CP) (1 Point = 25 Men). If you are ever reduced to zero CP you automatically lose. The Deck: There is one deck. There are 2 main card types: Conquistador cards and Indian cards. Conquistador card types include:...
Athens, Carthage, Egypt, Phoenicians, Persia, Rome ... great empires dominating at different times of the known World, the Mare Nostrum. so named by the Romans, but that would have happened if everyone had been powerful at the same time? The empire that dominates the most valuable territories will be the World Conqueror. Conquerors is a card game for 3-6...
Theme: Inspired by the ancient wisdom of the Vedic seers, this game attempts to introduce the properties of Chakras. Chakras are centers of consciousness and vitality. They are the energy vortices on the etheric body which envelops the physical body. When understood, mastered and balanced, chakras invoke certain abilities that allow us to become adept in...
In this Movie Edition of Consensus the object of the game remains the same as in the original Consensus, but the central theme of the game revolves around movies. Game play is driven by questions of opinion regarding movies. You do not have to be a movie buff to enjoy and succeed at Consensus Movie Edition. Consensus Movie Edition is not a trivia game. It...