Bribery & Double Talk are two new kingdom cards to add to your games of Battle Merchants. Bribery: Immediately use a Bonus Craft card that hasn't been claimed by a player. You may Forge a Vorpal Weapon for 10 plus 1 for each missing level of Craft, minus discounts. Double Talk: Perform a Sell action. Take Reward Tiles from your Reward spaces of both races...
Requires 1 standard dice and some counters for players. Battle of Burnwood is an intro fantasy board game, with a blend of strategy, luck, chance and chaotic fun. With wild Wolves, greedy Goblins, swashbuckling Pirates and awesome Assassins, its a dangerous place indeed. Each player is a gang leader of 5 Character cards, racing to collect Objects and be...
Part of the Roman Empire and home to many of the infamous Gladiators of the age, Capua became hotly contested in 212 BCE. In this quick card driven game for 2 to 4 players, you take on the role of a General trying to grab control of the city. In order to win, you will need to build a strong army and best your opponents through six battles. The game is...
The Hundred Years War In 1337, based on the strength of his claim to the French throne as a direct descendant of Philip IV through his mother, Isabella of France, Edward III of England refused to do more than simple (non-liege) homage for Guyenne to the French King Philip VI. The resulting war that started shortly afterward between France and England...
Η διάσημη αρματομαχια του Β 'Παγκοσμίου Πολέμου, μεταξύ του Κόκκινου Στρατού και του Γερμανικού Στρατού, ζει μέσα από τις εξαιρετικές κάρτες του παιχνιδιού. Τα ακριβή στοιχεία όλων των μονάδων, οι μοναδικές τακτικές, η στρατηγική υψηλού επιπέδου και η δυνατότητα δημιουργίας μιας μοναδικής σύγκρουσης σε κάθε ξεκίνημα ενός νέου γύρου παιχνιδιών, αυξάνονται...
“The British with superior numbers charge into a shower of cannon shot and sniper fire while attempting to install Ladders over the Rodriguez canal. Their goal is to overrun the American defenders, however their leadership and troop Strength is being decimated. Can the British complete the task before it is too late? Victory: The Americans win if all...
The Battle of Red Cliffs is a revamped edition of Tien Zi Que, the Mahjong card game, for 1-9 players. Like Mahjong, each game plays over several rounds as players collect sets of cards. What makes TZQ/BRC unique is that when players collect sets, they save a card from each one to form a Master Set that is used for scoring at the end of the round (when one...
Command Expansion #1 comes with nine cards, numbered 1 to 9. During setup, each player randomly takes one Command card. Command cards give player a unique ability for the entire game or once per round. Examples: (1) Scavenger. When refilling your hand from the draw pile, you may claim one of them from the top of a discard pile instead. The card may not be...
Command Expansion #2 comes with nine cards, numbered 10 to 18. During setup, each player randomly takes one Command card. Command cards give player a unique ability for the entire game or once per round. Examples: (10) Summon East Winds. Once per round, you may create a set from any one card in the discard pile. This must be performed on your own turn....
A card game for 2 players themed on the battle between the Moors and Christians in Spain in 939 A.D. The Christian forces are an alliance between the Kingdoms of Leon, Navarre, and Castille. The Moors are attacking the mountainous north with an army of 100,000 men. In 3 days and during a solar eclipse the outnumbered Christian Army utterly destroys the...