Every building in the Alhambra needs staff to maintain its beauty. These people are (depending on the building) the gardener, concubine, noble, housekeeper, archer, and stableman. The more staff you have at the end of the game, the more additional victory points you earn. At the start of the game each player gets a "Chief of the palace" to place at the...
These are the 3 fan made modules that Queen Games added to the Alhambra: Designers' Expansions Box The Personal Building Markets by Louis-David Péloquin: When a tile is purchased and placed in a player's reserve (ie not into their Alhambra), a currency color is assigned to that piece. As long as it is in the reserve, any other player may purchase that tile...
The Towers in the game are replaced with new ones, each having a special ability: Blueprint - The player rolls a die and draws that many building tiles, choosing one to keep. The others are returned to the draw tower in the order the player chooses. The building tile the player kept can be placed on the building market at the start of any player's turns...
The Craftsman came from the far away—Carcasonne to Andalusia—to help build the Alhambra. At the start of the game each player will receive one traveling craftsman which can be used for their ability on a future turn. Once used, the craftsman travels to the next player in clockwise position who then can use him. The craftsman have various abilities that can...
Note: If purchased separately though, it will not include the Dice needed for the market, just the main board and the buildings in both a normal and large size. Playing with the New Market board in the base game of Alhambra requires the 12 dice from the Roll & Write At the beginning of the game, the New Market is set up alongside the original market and...
Originally available as part of the Alhambra Designers' Edition Kickstarter. This expansion contains 14 expansion modules by 9 famous designers, plus 3 fan expansion modules. The expansions are: Dirk Henn: New Building Grounds Dirk Henn: Major Construction Projects Emanuele Ornella: Palace Staff Emanuele Ornella: Orchards Klaus-Jürgen Wrede: Travelling...
Der Palast von Alhambra: Die Falkner, the sixth extension for the Alhambra, mirrors earlier boxed expansions for the game by including four separate expansion modules, each of which can be used individually or combined with any mix of modules from this or other expansions. The four modules included in this expansion are: The Falconers: Land falcon tiles on...
Open sesame! Before Ali Baba's amazed eyes, the sealed mouth of the cave magically opens. The cave is filled with treasures: golden statues, chests with coins, shiny swords, and necklaces with precious marbles. An enormous pile of treasures almost reaches the roof of the cave. Ali Baba doesn't hesitate and starts gathering treasures... In Ali Baba, you...
From the website: "In the game are general knowledge questions and situations of personal connection. Participants choose a temporary ally with whom to solve each activity. If you answer about history, sports, nature, or agree on ice cream flavors, or how to react in case of being kidnapped by a pirate ship... the ally of your choice... may be different."...
Alice returns from Wonderland only to go back to her same, old, absolutely boring life. She wakes up, has tea, plays croquet, strolls through the gardens, and then goes to sleep at night only to soon repeat her daily, mundane, routine. Alice becomes very disappointed with the simplicity of her life and decides to go out on an adventure. She travels to...
A card game for two or more players based on the book “Alice’s Adventures in Wonderland” by Lewis Carroll. The game is played using a deck containing Character Cards, Location Cards, Action Cards, and Modifier Cards. The object of the game is to wake up the opposing players by increasing their Insanity Totals. In addition to the standard set of cards, the...
In the game there are 8 Player Characters that form the Player Character Deck. Each turn 2 random characters are discarded and then the players secretly choose the Player Character they will play in the current turn. Each Player Character has 2 unique abilities. The first ability may be used on any turn, however the second ability may only be used in...