These Nations give each player control of a specific European nation during the Age of Discovery! Each deck features a custom mix of cards unique to that nation. Each Expansion pack also contains the cards and rules needed to add add the nation to the game as an AI non-player participant! This means you can play 1500 with your friends or solitaire against...
These Nations give each player control of a specific European nation during the Age of Discovery! Each deck features a custom mix of cards unique to that nation. Each Expansion pack also contains the cards and rules needed to add add the nation to the game as an AI non-player participant! This means you can play 1500 with your friends or solitaire against...
These Nations give each player control of a specific European nation during the Age of Discovery! Each deck features a custom mix of cards unique to that nation. Each Expansion pack also contains the cards and rules needed to add add the nation to the game as an AI non-player participant! This means you can play 1500 with your friends or solitaire against...
These Nations give each player control of a specific European nation during the Age of Discovery! Each deck features a custom mix of cards unique to that nation. Each Expansion pack also contains the cards and rules needed to add add the nation to the game as an AI non-player participant! This means you can play 1500 with your friends or solitaire against...
1565: Siege of Malta is a Tactical level board-wargame, the third in Worthington Publishings Great Sieges Wargame Series. These games are designed for easy setup, quick game play, and can be finished in under an hour. Game marker placement is shown on the game board. Command orders and cards are used to shorten the rules. Developed for solitaire play, this...
Change the course of history in your very own 15 Minute Cold War. Choose from the mighty Soviet Union, the United States of America, the People's Republic of China or the United Kingdom. Build up your unique technology and culture, your military defences and special abilities while balancing the need for protection with the urge for aggression. Form new...
Change the course of history in your very own 15 Minute Cold War. Choose from Fidel Castro's Republic of Cuba, the French Republic under the guidance of Charles de Gaulle, Walter Ulbricht's East Germany or the Commonwealth of Australia under Robert Menzies. Build up your unique technology and culture, your military defences and special abilities while...
Change the course of history in your very own 15 Minute Cold War. Choose from the State of Israel under David Ben-Gurion or Egypt (as the United Arab Republic) guided by Gamal Abdul Nasser. Build up your unique technology and culture, your military defences and special abilities while balancing the need for protection with the urge for aggression. Form new...
"1759 Siege of Quebec” is the first wargame of the Worthington's Great Sieges game series. These wargames highlight command decisions for players against a solitaire game engine opponent. They have been designed for easy set up and quick game play. Game unit placement is shown on the game board and units are wooden markers representing troop and ship...
Az 1775: Rebellion az Academy Games legújabb játéka. Idősebb testvéréhez - 1812: The Invasion of Canada - hasonlóan szintén egy történelmi játékról van szó, melyben fontos szerepet kap a területfoglalás és a harc is. Mindkét játékban fontos, hogy jól taktikázzunk, de persze az sem árt ha mellénk pártol Fortuna asszonyság is. De vajon mi újat mutat ez a...
17(21) - Kriegspiel with cards for gentlemen A card based Kriegspiel from the game of "21" Goal of the game: In 17(21) players will take the role of Army generals in the Age of Reason, struggling to win battles with the proper use of terrain and the capability to understand how to maximize the army the King (or the Queen) mustered to their command. Think...
1812 is a simple, card-driven game of the Anglo-American conflict that was fought from 1812 to 1815. It is a two-player game in which one player plays the military forces of the United States, and the other plays the forces of Great Britain. The U.S. player attempts to conquer Canadian territory and to compel Britain to sue for peace, while the British...