Votes for Women is a card-driven game covering the American women's suffrage movement from 1848-1920, culminating with the ratification (or rejection) of the Nineteenth Amendment. The game provides competitive, co-operative and solitaire play, with co-operative and solitaire play against the "Oppobot." To win, the Suffragist player must have Congress pass...
Colonial 1700-1800 is a strategic card game for 1 to 5 players that recreates the struggle between the European powers to preserve their colonial empires in the 18th century. The basic game faces France and Great Britain (2-player games), although the powers of Spain, the Netherlands and Portugal can also be involved through expansions (up to 5-player...
The Isofarian Guard is a solo/co-op narrative driven adventure board game for 1-2 players. Welcome to Isofar, a wild land severe in its beauty. The Isofarian people take great pride in their ability to flourish among the hostile wildlife and cruel elements of their mountainous home. As a member of the Isofarian guard, life is never dull. You try to keep...
The Isofarian Guard társasjáték 110000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Rogue Angels is a character-driven solo or co-op Sci-Fi adventure for 1-4 players. The game blends engaging narrative with impactful choices leading to multiple paths through various missions and personal journeys. Rogue Angels merges tactical combat with fluent turns and action management with asymmetric abilities, where you fight behavior-driven enemies...
Castle Assault is a unique gaming experience combining the ferocious onslaught of Tower Defense games with the strategic elements of CCGs and progressive advancement of RPG's. Castle Assault seeks to break the mold of traditional card games and organically extracts the most enjoyable parts of these different genres and distill them into a standalone...
Gloomholdin' is an 18-card, no-table-needed version of Gloomhaven. It can be played completely in your hand, but I provide a way to play it on-table as well. REGARDING SPOILERS: If you haven't played Gloomhaven, you won't be spoiled on much with Gloomholdin'. You'll see the the names and art for a number of monsters and items from Gloomhaven, but that's...
Titans is a territory control miniatures game for 1-4 players (up to 5 with an expansion). The game is set in a historical fantasy setting of 17th century Europe. Endless wars are taking their toll as the people fall into despair. There is no hope for an end, no prospects for a peaceful order. The faith of the people slowly burns out. Dorment Spirits of...
Guards of Atlantis: Tabletop MOBA is a competitive "zero-luck" team-based board game inspired by computer games of the MOBA genre. In the game, each player controls a single hero and uses a hand of cards to move that hero around the game board, employ special abilities, and attack enemies. Defeating enemy minions earns you coins, which are used to buy...
This choose-your-own-path, board game/novel hybrid, offers a wondrous new way to experience the world of the Greenflame Forest amidst the return of the goddess Adrimon. Play through the Forests of Adrimon (Volume II) in an entirely new way and drive the unfolding of a complex and epic story with the heroes you choose at the story's core. Your heroes will...
Deep within the vast blue and grey of the sea and the endless storm lies a long-forgotten land. Stories tell of a safe passage within the roaring belly of the ocean. Legends tell that hiding behind rocks, clouds, and the unforgiving force of the sea lies an island, an island that pirates call home, a place where dreaded captains spend their downtime...
A band of heroic Stormcast Eternals awaken within a mysterious labyrinth, filled with arcane treasures, devious traps, and vicious monsters. Will these four heroes (and their faithful pet bird) be able to break free, or are they doomed to fall at the hands of the mysterious Magister? Work together with up to three other players to escape your prison in...
Each player starts out with one castle on the game board. Your objective is to capture all your opponents' castles, so that you are the last player remaining in the game. This game in the Risk family of games is markedly different than the original Risk. The combat mechanism is the same but players receive armies at the end of the turn, not the beginning...