"The world threatens to sink into the dark and everything still between her and Ragnarok, the Twilight of the Gods, is, you are. Uses as your visionary skills, transgress with the gods in contact and find them, to bring them back to their homeland. Yet all is not lost! But be careful, the gods do not act entirely altruistic. They will try to influence you...
Mardi Gras 3000 is a new CCG with a haunting atmosphere and lush, intelligent back story. Players strategically build a modular game board from randomly selected Terrain cards. Once the board is set, players move their customized character stacks to do battle, capture the Grail, and harness its power in a Cathedral. Operating on the innovative Stacked...
Mare Nostrum: Fronte Mare is a simulation game recreating every aspect of modern naval combat in the Mediterranean Sea during World War Two. Each hex represents 1 maritime mile and unit scales represent single ships. Game turns represent 15 minutes. Average playing time is 2 to 8 hours depending on the scenario. Complexity rating is from 5.6 to 6.2 (using...
Bonaparte vs. the 2nd Coalition October 1799-December 1800 These four games explore the major battles of 1799-1800, commanded by Moreau, Lannes and Bonaparte against Suvarov, Melas, and Archduke Johann. Each game shows the approach to the battlefield on the day before battle. The three maps of Italian battlefields can be connected together to create a...
Maria Theresa is a Strategic level Solitaire-Only board-wargame on the War of the Austrian Succession. You, as Maria Theresa, have to check the challenges moved by the other foreign nations (ie. the system) and try to maintain the major part of your empire, eventually gaining more power. The game is loosely based on the Empire of the Middle Ages game...
Marine Fighter Squadron is a game where you are a Commander of a hard charging, high flying, gung ho, Marine Fighter Squadron (or VMF) in the Solomon Islands in the Pacific during World War II (1942-1945). Your Goal is to manage your Squadron’s crew and aircraft to successfully search for and destroy Japanese Naval, Air and Ground Forces in order to bring...
A "persistent world" multiplayer boardgame designed to be run continuously for at least 48 hours, preferably more. Marketeer is a card-based sci-fi exploration, trading and combat game in a persistent board game universe. It requires one game master and one book keeper on deck at all times. A minimum of three of each is recommended for anyone attempting to...
The Marquis is a 1-4 player thematic cooperative stealth game which takes place in 18th century France and which will let you experience the adventures from historical novels in the mysterious town which is hiding its dark underground secrets. A group of three young aristocrats yearning for revenge come to the gloomy streets of mysterious town Montbeliard....
The sweep of the red Sudanese desert, scattered with thorny trees and pierced by black basalt outcrops is the setting for this cinematic rule set. The whirling dervish, the fanatical Ansar and the lonely British foot soldier far from home are the combatants. With these rules, you can take the role of the British commander tasked by the Queen with...
Description from the publisher: From the colonies of Mars to the orbital stations of Earth and to the outposts on Jupiter, the cry is heard, Free Mars! is a science fiction wargame of revolt across the Solar System in the late 21st century. Earth’s colonies are rising up against an oppressive Terran Federation. The system is based on SPI’s Battlefleet...
Since their creation, Sentinels have been programmed to hunt down mutantkind, and like their targets, Sentinels have also evolved. No longer thoughtless machines, Omega Sentinel, Bastion, and Nimrod have all developed their own machinations, strategies, and plans for both mutant and mankind. So while these may be the most effective Sentinels to date...