Thornraver: Battle for Solus is a two player (3 or 4 if you own two sets) game that expands the world out to the continent of Solus. Where Master of Wills was a cross between Tug-O-War and Chess, Thornraver is a cross between Risk and War (and of course, Master of Wills). This is an area control game in which both players begin with an HQ and two capitals....
Welcome to the wildest and funniest, "screw your neighbor" game for 2-4 players. It is a fun game you play with your friends, as you put them down one card and one lap at a time. Racing is the motif, but not always the main goal. • Play as the Rednecks, Hippies, Soccer Moms or the Old Folks • Each team has a unique flavor and sense of humor • Use your hand...
A quickfire card game based on the classic confidence trick. Keep your ACE hidden while you knock out opponents by guessing theirs. Each player has three cards on the table placed face down. One ACE card and two DECOY cards. If your ACE card is taken by an opponent you are eliminated. If your opponent guesses a DECOY card then they are eliminated. Each...
From the mind of Chris Overalls, Three Kingdoms Holdem is a humorous strategy game based loosely on the Three Kingdoms period of China (200-263 AD). You play as a would-be Emperor and his Court, who seeks to re-unite China. You achieve this aim by destroying or outlasting the other dynastic factions--your goal is to be the last player standing. You start...
Three Kobolds in a Trench Coat is a bluffing, party game for 2-4 players. After spending too long in the dark, the Kobolds are ready to see what life is like in the village of Crumblebatch. But there's a problem: the villagers aren’t exactly welcoming to monsters. To blend in, the Kobolds have come up with a cunning plan - to dress up in a trench coat and...
Defeat all of your rivals to be the last one standing! But be careful. Don't let them bring your guard down and keep your resistances at full health, as they are the only things, that save you from the ongoing mana storm! Make the right decisions, think about who you can backstab the easiest and who you need to make an alliance with until the very end, as...
ThreeHorn is a jazzy light-weight card game. Players will draw and discard Musician cards to assemble a high-value trio of same-suited cards. Someone will inevitably call Showtime, and the player with the lowest value in hand will lose a Record token and be one step closer to being cast out of the jazz scene altogether! You've got shows all over town, and...
The object of this game is to push different big disks lying on the board off the table. Only when you push can you knock off disks but it costs chips in order to push and those chips are a scarce commodity. But it also costs chips to avoid pushing, so you are faced with a dilemma each turn. The final objective is to be the last player with disks on the...
Theme A Strategic fantasy medieval cards game for 2-8 players, all against all or cooperative. "Throne is a game of duels, betrayals and false alliances to contend the Throne for world domination. Ancient Guilds will face each other in epic fights without exclusion of sword blow, they will have to defend themselves from the attacks of threatening Dragons...
Play your way with Thrones, a casual -but versatile- card game with distinct mechanics. For the noble strategist with a heroic heart. Thrones is a tactical card game with elements of strategy and the allure of spoils and advantages. At its heart Thrones is a far more skillful version of Rock, Paper, Scissors. Having a straight-forward mechanic (deploy 1 or...
Dive into the exhilarating medieval battle where only one king can rise to glory! You begin with 4 cards and must use clever strategies to outsmart your opponents, forcing them to discard their cards. Eliminate all rivals to seize victory, but stay alert—running out of cards means you're out of the game! Each turn is packed with excitement and betrayal....
Thunder Road is Milton Bradley's answer to Mad Max. You rocket your team (three cars and a helicopter) down a stretch of post-apocalyptic highway and try to either wipe out the other teams or outdistance them and leave them in the dust. Each turn consists of a dice roll to determine car movement and a combat phase where you try to shoot or ram your...