The ACQUIRE 1963 World Map Conversion Kit allows players to adapt their versions of ACQUIRE to the rules used in the 1963 original concept edition of the game of ACQUIRE. This kit includes 29 stock certificates, 6 information cards, rules booklet & Lloyd's Rules of ACQUIRE. This kit allows the players to play their ACQUIRE game with the original Sid...
It is a beautiful day in the Yellow Pine forests of Arkansas and through the trees you hear a light humming. Is it a train? No, you hear the snap of a branch, then another, then a quick, “TIMBER!” as a tree is being logged. Was that on your property? Acres is a game about controlling harvest lanes, leveraging long term investments, and planning fifteen...
On each turn, a player draws a card and moves their pawn on the game board. The player can buy the square they land on from bank at the price specified, or can negotiate with an opponent if there is no more stock for sale. If a player doesn't have enough cash, they can borrow from the broker or sell some of their shares (5000F fine for negligence!). Buy...
This is a rare game of advertising that was apparently released by an advertising agency. Each player represents an ad agency of which there are 3 types (market oriented, heavy service and creative). The type can impact the ability to get certain types of accounts. The board is a layout of Manhattan with players starting at Grand Central Station. Each city...
Affluent, the wealth management card game simulates real world’s incidents and events and allow players to invest in financial instruments such as growth funds, income funds, gold and endowment. Plan your wealth accumulation strategy carefully and the player who can achieve most of their financial dreams wins the game! Each turn a player draws a card from...
Our world has been flooded with paper bills since money broke free from the gold standard in 1971. Inflation kept rising, and the price of goods and services seemed to skyrocket! It feels like just working hard isn't always enough to get ahead these days; making smart investments is often necessary! Then, in 2009, a new form of money was born—Bitcoin! At...
With the advancement of shipbuilding technology and navigation, countless brave explorers set sail to the unknown seas. Cities and islands previously unknown to us are being discovered. Fleets of various countries sail on the foreign oceans with the discovery of new sea routes, speeding up cultural and commercial exchange and taking us one step closer to...
The board game The Rise of the Iron & Steel Industry of the United States and Canada is a turn based economic game set in the late 19thc and early 20thc in the eastern USA and southern Canada. The game includes 1 map of the eastern USA and Canada 36” x 48” at 28 miles to the inch, circa 1920’s A. D., 3,200 number counters to record your sites, 50 pages of...
An unashamed remake of a classic 1960s 3M Business Strategy game. Instead of building hotel chains, you will be creating airline empires across the good ol' USA. Start with small range Ford Tri-Motor aircraft and work your way up through a longer range Douglas DC3s and then ultimately the max range Boeing 247 aircraft as your airline adds more and more...
The game begins at the dawn of the 1920s, and the player-pilots aim to open the first air routes. To do this, they have at their disposal only a few military biplanes from the First World War, such as the Breguet XIV, recycled into dusty transport planes. These machines were often outdated and underpowered, forcing pilots to fly only on the shortest...
The Ad-Austral extension opens the southern air routes to Australia, Africa and South America. This expansion features yellow dice that represent the harsh weather conditions of the desert. A new module is also added with the risk of engine failure so common at this time. Ad Austral also contains a complete kit for a fifth player as well as a set of new...
Airlines' theme is exactly as suggested by the title. The game is similar to the Sid Sackson classic, Acquire, in that players are competing to become majority stockholders in several highly-abstracted companies with the player owning the most valuable portfolio at the end being the winner. Each turn, a player chooses from one of two actions: expand an...