1877: Venezuela is all the best parts of 1817 packed into a very small game that plays fast and comes out of the starting gate at full speed. Short (2h) 1817-style game with a focus on short sales and financial arbitrage and sabotage Rules changes from 1817: Currency “$” and “Bs.” both represent the Venezuelan bolívar There are no private companies....
1888-N ("N" for "north") is an 18xx game set in China in the Beijing area. It features no special rules apart from the various private companies (which depict Chinese landmarks) and is a branch of the 1830-style games. The maps are double-sided, one side in English and the other one in Mandarin. Two to six players represent investors in railroad companies...
1894 is a 3-4 player 18xx game set along the border between France and Belgium. Some 1894 features: two public companies start the game floated, with every player invested in them full capitalization with shares in the IPO paying to the company novel share redeeming/reissuing model public companies that may be started later in the game and that can choose...
18AL is a shorter 18xx game set in Alabama and designed by Mark Derrick. It is currently available as a free print-and-play game from John David Galt. 6 Companies ABC - Atlanta, Birmingham and Coast Railroad ATN - Alabama, Tennessee and Northern Railroad L&N - Louisville and Nashville Railroad M&O - Mobile and Ohio Railroad TAG - Tennessee, Alabama and...
18BE is a 1-5 player complex economic boardgame set in 19th Century Belgium. Historical realities, company names and their fates were preserved, wherever possible. Belgian Railways Companies are about to emerge. The air is thick and smelly, charged with dust particles. The land is dark, muddy. Coal Mines are spreading everywhere. Yet people are starving....
18DE: Germany – This is a more conventional operational game that uses the great merger/conversion system from 1817, but strips out the short selling. It plays fast and it feels like a full game experience in only 3-4 hours. Medium (3-4h) 1817-style game, but with no short sales. Rules changes from 1817: - No short selling - No NY, but there are OO tiles...
18EUS (Eastern United States) is an 18xx game that features elective personal loans. Players may either take loans to fund lucrative investments or invest in the Bank of New York if they do not have loans. The Bank grows stronger, and loans are worse, when more loans are taken and when someone invests in the Bank. It also features a highly randomized setup...
18SX Saxony is an 18XX design that contains thirteen corporations, with up to ten of them being put into play over the course of the game, with "concessions" being made to determine who may start which companies distributed in a start-packet system. The game has a unique track system in which directors have to choose between single and double track, with...
In 1920 Wall Street, a card game for 2 to 5 players, each player tries to collect shares from four different companies (corn, cotton, steel and oil), sell them if they need money, and influence the value of the different companies in the stock market. They earn points for making the market fluctuate and for the shares they collect — if they reach the...