Time HAMMER Print & Play is for 2 players age 12+ and takes about 30-45 minutes. You will play Gadgets (unique cards), Attack rival Agents in the past or future, Jump Agents to other Decades, Repair HAMMERs that infect decades and Buy stuff. Players will also set Agents in past and future decades for command of assets & powers, to gain Skill to raise their...
The original game of superpowered time traveling vampire hunters. Players form Strike Teams of unique Time Corps Agents while the Game Master sends them on brief missions into the past with explicit goals which change from adventure to adventure. Characters have Stats, which represent their physical body, and Skills, which represent their learned...
The original game of superpowered time traveling vampire hunters. In the revised Second Edition rules you will find an improved Skill Point Distribution System, new Powers including the new category of Emergent Powers, over 200 new possible animal hybrids, improved Power rules, an overhauled combat system, and improved language, among many other things!...
The future is in peril. Your opponent wishes to rewrite history to meet their Goals, but only one version of the 161sr Century can exist at a time. Send your Time Travelers back into the past, and arm them with the most sophisticated Items you have. You preside as a Supreme Commander in the Time Corps of the Human Republic, tasked with conducting the Time...
Agents in Time is a time travelling game in which players begin with a team of two Agents, and are charged with flitting in and out of parallel time lines trying to achieve Objectives dictated by cards drawn at the start and during the game, all the while avoiding the Xanadu Time Patrol and ideally ensuring they keep overall control of their misdemeanours...
!!! Disclaimer for existing players: The Paradox rule book has been updated to simplify the winning criteria. Updated rules can be found in the 'Files' section of the BGG page or from the Paradox website (www.gamesbypetesanders.com). You will NOT require any new game pieces. !!! Paradox is a turn based card game in which players act as the offspring of...
Augmentations and artificial intelligence, synthetic twins and temporal relocation. This world is challenging you. Your goal is to catch criminals as well as to prevent crimes. Why accept the reality as is if you can edit it? Collect evidence, hack gadgets, buy super arms and implants. Overpower passion-filled Redport, feel megalopolis wide pulse and gain...
Renamed: Greatest Little Cities With a fresh influx of sweet, sweet investor cash, you're now set to build up your Tinny Little Town into a prosperous Metropolis. Your Building Contractor acquires the contracts for your City Planner to place. In this simple little city builder, players will be grabbing tiles from a roundel and adding them to their city....
Tiny Epic Crimes is a fast-paced, crime-fighting, deduction game for 1 to 4 players that offers multiple ways to play. The game can be enjoyed competitively, cooperatively, or solo. Players take on the role of detectives, and depending on the game mode, will be working either together…. OR separately…. to crack the murder case. Time matters, and the first...
A new breed of well-funded criminal is loose in the streets—the Capos. These fat cats are villains-for-hire, and it is your job to take them into custody. However, it has come to your attention that corruption has infected your precinct. Several of your more shady comrades have been racking in dirty money to look the other way. Can you truly trust your...