In Upland, players compete in a hidden movement puzzle as they work to either hunt or evade. A player controlling a trio of pheasants moves around the board, attempting to stay out of the zone that the hunting dog is able to smell. Things like wind direction and terrain throw some curveballs at both the hunters and the pheasants as they work to see who...
Vampire Radar is a battle between vampire and humans, with 8-9 human pawns starting the game on the square grid map. The vampire is invisible, so there's no vampire pawn, but he IS somewhere on the map. The only clues are from radars. When a human uses a radar, the humans get to know how far the vampire is from the radar. With the clue from the radar and...
There are always 5 characters in this game: Dracula and 4 hunters. If there are fewer than 5 players, some players will play with more than 1 hunter. The hunters play together as a team. The board shows three levels of Dracula's castle. In their turn, characters can move to an adjacent room, search the room for objects (e.g. garlic, holy water, daggers, or...
Each of the seven celestial beings bestows one player with an asymmetric win condition & abilities. All other players will have to adapt their strategies around the Celestial's win condition to ensure their own victory. The Celestials expansion is focused on introducing more deduction and misdirection to the game and adds a new miniature, renown tracker...
I know some of you might be saying, another "dudes on a map" game, a "Risklike", but Verralia: Kingdoms at War stands out for several reasons. One, its sheer simplicity, the core rules is summarised in just two pages, while the Special Ability Keywords, one can say the meat of the game, is summarised in a single page. The game itself plays rather fast for...
Victory at Midway simulates the historical World War 2 naval battle between Japan and the United States of America. Players take up the roles of the naval commanders and make their plans on their own maps in a "double-blind" turn-based system. Without knowledge of their opponent's fleet position, they move their ships, conduct aerial reconnaissance...
Communism versus the Free World. The West stands With South Vietnam against the Marxist North, As Viet Cong and NVA swarm out of hand, War in fields, jungle, and mountains break forth. Charlie uses guile and numbers: AK47’s, Punji traps, mines and tunnels are his trade, America with troops and aggression, Napalm, tanks, shells, Hueys above the glade....
Fast-Paced Strategy Game that Allows You to Play as a Terrorist Setting Bombs Off in Europe or Operatives Trying to Stop Him... A terrorist is wreaking havoc in Europe. Every time the terrorist leaves a city there is the possibility he has left a bomb, trap, or recruiting cell. If Interpol does not find the bomb before it detonates, then the terrorist...
People from all over the realm come to the Dungeon with the hopes of winning gold, magic and glory. They are not heroes. They are not trained. They do not have supernatural powers. And only one of them is going to survive. Viva La Dungeon! is a battle-royal dungeon-crawling game of hidden movement, treasure-looting and player versus player combat for up to...
It is most probably an unlicensed copy of GW's The Fury of Dracula. Mechanics, components and theme were taken from Dracula. Agnieszka Żak is credited in the rulebook for "Game idea". Neither the original designer of The Fury of Dracula nor Games Workshop are credited. Theme was adjusted to be more "polish" and completely new artwork was created. The map...
An unholy army led by the Scarlet King and Queen begins conquering the Southern regions of Elipzo. Their Scarlet Legions will stop at nothing to conquer the Kingdoms of Order. The Kingdoms hold their lands valiantly, but corruption continues to spread. The Tribes fight ferociously and fear no enemy, yet the undead keep pushing forward. You are a General...
War of the Arcane is a two-player strategy card game set in a mystical world where powerful sorcerers command armies, cast spells, and set traps to protect their Mystic Stones. The game’s theme blends magic and tactical warfare, with players taking on the role of sorcerers battling to defend their own Mystic Stone while trying to destroy their opponent’s....